__MODULE__ is the right answer here IMHO. It is consistent with the other
"meta constants" like __ENV__, __DIR__ __FILE__ and so on in that they
desugar to constants, but are file / code relative. It isn't a super common
pattern, but last time I checked generated phoenix code does a
%__MODULE__{} pattern match check on the changeset functions.
On Friday, January 21, 2022 at 6:56:42 AM UTC-5 [email protected] wrote:
> Thanks for the tip Wojtek
> Aliasing __MODULE__ should work in my case
>
> As far as I understand this pattern isn't used too often(at least projects
> like Plug or Ecto don't use it), so I guess it is not really considered as
> idiomatic
>
> I just feel that if you are inside a module there should be a shortcut
> built-in in the language(like when you call other functions from the module
> you don't specify the full path) but it might be just old instincts from
> other languages
>
> пʼятниця, 21 січня 2022 р. о 10:58:56 UTC Wojtek Mach пише:
>
>> Neither `%_{}` nor `%self{}` can be supported because they already have a
>> meaning in pattern matches. The former means _any_ struct and the latter
>> binds the matched struct name to the variable `self`.
>>
>> You can give `__MODULE__` another name with an alias:
>>
>> alias __MODULE__, as: Struct
>>
>> def connect(%Struct{} = channel)
>>
>>
>> On January 21, 2022, "gmail.com" <[email protected]> wrote:
>>
>> It is common to define a struct together with various functions that
>> access that struct in the module:
>>
>> defmodule Chat.Channel do
>> defstruct name: "", public?: true
>>
>> def new do
>> %Chat.Channel{name: "Untitled"}
>> end
>>
>> def connect(%Chat.Channel{} = channel) do
>> IO.inspect(channel)
>> end
>> end
>>
>> It is also common to alias the struct for easier access
>>
>> defmodule Chat.Channel do
>> defstruct name: "", public?: true
>>
>> alias Chat.Channel
>>
>> # ...
>> end
>>
>> But, say, renaming the module would require manually replacing all struct
>> occurrences with the new module name. Aliasing can help, but if the last
>> bit should be updated too(say Chat.Channel should be updated to Chat.Room)
>> it would still require to manually replace everything.
>>
>> There is a workaround to use __MODULE__, but IMO the code looks a bit ugly
>>
>> defmodule Chat.Channel do
>> defstruct name: "", public?: true
>>
>> def new do
>> %__MODEUL__{name: "Untitled"}
>> end
>>
>> def connect(%__MODEUL__{} = channel) do
>> IO.inspect(channel)
>> end
>> end
>>
>> I think It would be great to have some kind of shortcut(syntactic sugar)
>> to access the struct within the module.
>> First I thought about something like %_(%%, %. etc) but this way it looks
>> a bit cryptic
>>
>> def connect(%_{} = channel) do
>>
>> So maybe something like %self would work
>>
>> defmodule Chat.Channel do
>> defstruct name: "", public?: true
>>
>> def new do
>> %self{name: "Untitled"}
>> end
>>
>> def connect(%self{} = channel) do
>> IO.inspect(channel)
>> end
>> end
>>
>> What do you think?
>>
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>>
>>
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