Sounds good, I'll send you an email about it and we can get a conversation going. If anyone would like to be added to the conversation, just reply to this email.
On Fri, Jun 14, 2013 at 5:42 PM, Sergio Tortosa Benedito <serto...@gmail.com > wrote: > I would like to join, since I have been focusing somewhat to games (I have > my own 3d ogre-based engine in the works :) ) it does make sense for me to > help this project, and also I think the feedback I could get it would be > very positive, what's more it could be a step forward in make the already > mentioned engine available in vala, something I though would be pretty cool. > > El sáb, 15 de jun 2013 a las 12:30 ,Craig <webe...@gmail.com> escribió: > > I was wondering if anyone would be interested in experimenting around with > making a simple 2D game with Vala, basically as a proof-of-concept. > > As it stands, C++ is the language of choice for game development, and as a > professional C++ developer, I find this tragic. My primary goals for this > project are to > > 1) help free the game development community from tedious languages > 2) introduce Vala to a new genre of developer > 3) learn a little more about both Vala and game development and share any > applicable experiences with the broader community > > I don't have any serious expectation for this to become a real game (but > it might)--mostly I'm interested in the experiment and having > low-commitment fun. > > I know this isn't necessarily the right mailing list for this request, but > I enjoy the feel of this community and would like to see if anyone here is > interested before reaching out to broader audiences. > > At this point, my thoughts are extremely abstract and my mind is very open > (I don't have any fixed plans for what this can look like, so you're > welcome to help "craft the vision"). I don't expect this to be anyone's > primary commitment (and I certainly don't want to detract from elementary > development time), but if you're getting the programmer's equivalent of > writer's block and you'd like to try something purely for fun (or if you'd > like to learn to develop *so you can* start to contribute to Elementary), > feel free to reply. > > Again, apologies if anyone finds this inappropriate for this list. > > Thanks for your time, > Craig > >
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