2017-09-29 23:10 GMT+02:00, Daniel Kochmański <dan...@turtleware.eu>: > Hm, I was able to reproduce it after all. It seems, that condition wait > on ECL is prone to race conditions. > > I've written alternative implementation using mailboxes, could you check > with slime taken from https://github.com/dkochmanski/slime ? It seems to > work for me, but before I make another pull request I want to double check.
Great! I tested (on the PC) with ECL 16.1.3 (official release) and your Slime version, using the default :style :spawn, and tested longer as the last time, and it seems stable now. Thanks! Paul > > Regards, > > Daniel > > > On 29.09.2017 12:07, Daniel Kochmański wrote: >> Hello, >> >> Thanks for the report. Regarding bad news, can your confirm that this >> still happening with ecl from development branch? >> >> Best regards, >> Daniel >> >> On 24.09.2017 16:04, PR wrote: >>> 2017-09-03 1:22 GMT+02:00, PR <polos.ru...@gmail.com>: >>>> ... >>> Hi again, >>> >>> so let's disentangle some confusion (partially created by me, sorry >>> for that): >>> >>> I have good news (for android) and bad news (for current Slime v2.20): >>> >>> >>> * First the good one: >>> >>> I found out that old Slime v2.19 is stable on android (even though it >>> needs a tiny patch, as mentioned in an earlier mail). >>> (So, what I'm currently doing in EQL5-Android is to include a patched >>> Slime v2.19, just to be safe) >>> >>> >>> * Now the bad news, _not_ related to android (and I can't be the only >>> one experimenting this...): >>> >>> With current Slime v2.20, the Slime REPL will freeze occasionally, >>> especially if the response from Swank takes some time to compute, e.g. >>> with TAB completion. What causes the "freezing" is a segfault in ECL: >>> >>> I ran ECL through gdb, and the segfault seems related to GC (see >>> attachment for the full backtrace). I was provoking the freezing with >>> TAB completion (and it took me a few minutes to have it occur). >>> >>> If my subjective observations match reality, then this is caused when >>> a GC is triggered during a Slime REPL command, waiting for a response >>> from Swank (since these pauses are mostly very short, that coincidence >>> doesn't happen very often). >>> >>> This problem definitely doesn't happen in Slime version v2.19, and >>> it's not related to the new :SPAWN mode, because it happens even with >>> :style NIL (the fallback communication style). >>> >>> Paul >> > >