** Changed in: unity Status: New => Triaged ** Changed in: unity Importance: Undecided => Medium
** Also affects: unity (Ubuntu) Importance: Undecided Status: New ** Changed in: unity (Ubuntu) Status: New => Triaged ** Changed in: unity (Ubuntu) Importance: Undecided => Medium -- You received this bug notification because you are a member of DX Packages, which is subscribed to unity in Ubuntu. Matching subscriptions: dx-packages https://bugs.launchpad.net/bugs/1491555 Title: Unity unnecessarily goes to low graphics mode Status in Unity: Triaged Status in unity package in Ubuntu: Triaged Bug description: Unity goes into low graphics mode when it detects "LLVM" in the renderer string. "LLVM" is not the right pattern to match because there are now accelerated Gallium drivers those also report "LLVM" in the render string, e.g. VMWare and Radeon. For example, this bug that showed up recently: https://bugs.freedesktop.org/show_bug.cgi?id=91747#c3 Gallium drivers may fall back to the Gallium Draw module for certain operations, and the Draw module can go down an LLVM path if necessarily and enabled. I think the original intention of this check is to catch "llvmpipe" driver, so I've attached a patch to do just that. Also, instead of matching "on softpipe", it seems that "softpipe" is sufficient. FYI, this fix can hopefully end up in Ubuntu 14.04 onwards. Unfortunately, I can't get through my company's proxy to push my branch, so instead of a merge request, please see the patch attached. To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/1491555/+subscriptions -- Mailing list: https://launchpad.net/~dx-packages Post to : dx-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~dx-packages More help : https://help.launchpad.net/ListHelp