This bug was fixed in the package unity - 7.3.2+15.04.20150330-0ubuntu1 --------------- unity (7.3.2+15.04.20150330-0ubuntu1) vivid; urgency=medium
[ Andrea Azzarone ] * Do not restore focus if a quicklist is opened during launcher key navigation. (LP: #932486) * Forward first key event that happens on top of the blank window to the lockscreen. (LP: #1308265) * Hide launcher to avoid damaging window when not needed. Also make sure that pressure effect works fine (previous fix has been reverted because of this!). (LP: #1301394) * Make sure scope_views_[filter.id] exists before using operator[] on it. (LP: #926979) * Make sure that signals are auto-desconnected when XdndStartStopNotifierImp is destroyed. (LP: #1432231) * Release pointer barrier if launcher is in lock_hide state. (LP: #1029114) [ Sebastien Bacher ] * use the new nautilus .desktop name (LP: #1436297) [ Stephen M. Webb ] * AP tests: accounted for arbitrarily-raised exceptions in checking scaled windows (LP: #1436095) -- CI Train Bot <ci-train-...@canonical.com> Mon, 30 Mar 2015 15:48:47 +0000 ** Changed in: unity (Ubuntu) Status: In Progress => Fix Released -- You received this bug notification because you are a member of DX Packages, which is subscribed to unity in Ubuntu. Matching subscriptions: dx-packages https://bugs.launchpad.net/bugs/1029114 Title: With autohide and the HUD enabled the launcher can appear at incorrect times Status in Unity: In Progress Status in Unity 7.2 series: Confirmed Status in unity package in Ubuntu: Fix Released Bug description: Hi What Happened: 1) Turn on launcher auto hide 2) Display the HUD (tap Alt) 3) Move the mouse to the left side of the screen (as if you are showing the launcher) 4) Note the launcher is not displayed 5) Now hide the HUD (either tap Alt or select the X in the top left corner) 6) Note that the launcher is now displayed, after the HUD closes. What I expected to happen: - I expected that the launcher is not displayed at step 6. I expected for the launcher to not be displayed at step 6 because the user could have the HUD displayed for a long period of time then decide that they don't need the HUD. The launcher is then suddenly revealed to them as they moved their cursor to the left side of the screen a few minutes a ago. This could then confuse the user to why the launcher has appeared when all they did was close the HUD. Hope this can be fixed soon. Andy ProblemType: Bug DistroRelease: Ubuntu 12.04 Package: unity 5.12.0-0ubuntu3~webapps7 [origin: LP-PPA-webapps-preview] ProcVersionSignature: Ubuntu 3.2.0-27.43-generic 3.2.21 Uname: Linux 3.2.0-27-generic x86_64 ApportVersion: 2.0.1-0ubuntu11 Architecture: amd64 CompizPlugins: [core,composite,opengl,decor,vpswitch,compiztoolbox,snap,resize,move,grid,imgpng,mousepoll,place,unitymtgrabhandles,wall,gnomecompat,session,regex,resizeinfo,animation,expo,fade,scale,ezoom,workarounds,unityshell] CrashDB: unity Date: Wed Jul 25 21:19:17 2012 InstallationMedia: Ubuntu 12.04 LTS "Precise Pangolin" - Release amd64 (20120425) ProcEnviron: LANGUAGE=en_GB:en TERM=xterm PATH=(custom, no user) LANG=en_GB.UTF-8 SHELL=/bin/bash SourcePackage: unity UpgradeStatus: No upgrade log present (probably fresh install) To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/1029114/+subscriptions -- Mailing list: https://launchpad.net/~dx-packages Post to : dx-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~dx-packages More help : https://help.launchpad.net/ListHelp