This bug was fixed in the package unity - 7.2.3+14.04.20140826-0ubuntu1 --------------- unity (7.2.3+14.04.20140826-0ubuntu1) trusty; urgency=medium
[ Andrea Azzarone ] * Remove cross fade effect during lock/unlocking. A simple fading works just fine. (LP: #1312107) * Manually emit nux::Area::geometry_changed beucase nux can fail to emit it. (LP: #1292391) [ Pawel Szubert ] * Reduce the scope of the kill command when restarting Compiz. (LP: #1324114) [ Marco Trevisan (Treviño) ] * LockScreenAcceleratorController: do ther configured action on power special keys press. We finally can suspend, shutdown, hibernate or start the screensaver when the screen is locked, using the Suspend, Sleep, Hibernate and PowerOff hardware keys. Also the Shutdown dialog doesn't allow now to lock the session if it is not allowed by settings. (LP: #1306211) (LP: #1320051) (LP: #1320071) * Previews: scale the dash preview contents to match current monitor scaling. Improved also the scaling of search-bar, spinner, categories and many other components. (LP: #1339629) * FilterWidgets: add support for scaling (LP: #1340171) * OverlayRendering: correctly scale the overlays borders and edges to match settings. DashStyle has been modified to return smart pointers of textures that are loaded depending on the scale level. The cache will make sure that we don't duplicate the textures and that they get removed when not needed anymore. Also thanks to this the SearchBarSpinner textures (and the other spinners as well) uses the SVGs scaled at the proper size (I desgined a new SVG for the magnifier, as we only had a PNG). (LP: #1283415) (LP: #1340394) * Hud: scale to match current DPI settings for monitor. (LP: #1340477) [ Eleni Maria Stea ] * Previews: scale the dash preview contents to match current monitor scaling. Improved also the scaling of search-bar, spinner, categories and many other components. (LP: #1339629) [ Stephen M. Webb ] * Reduce the scope of the kill command when restarting Compiz. (LP: #1324114) [ Chris Townsend ] * Bump version to 7.2.3. unity (7.2.2+14.04.20140714-0ubuntu2) trusty; urgency=medium [ Andrea Azzarone ] * Remove cross fade effect during lock/unlocking. A simple fading works just fine. (LP: #1312107) * Manually emit nux::Area::geometry_changed beucase nux can fail to emit it. (LP: #1292391) * TextInput: use GdkKeymap to check the caps-lock status (LP: #1347735) [ Pawel Szubert ] * Reduce the scope of the kill command when restarting Compiz. (LP: #1324114) [ Marco Trevisan (Treviño) ] * LockScreenAcceleratorController: do ther configured action on power special keys press. We finally can suspend, shutdown, hibernate or start the screensaver when the screen is locked, using the Suspend, Sleep, Hibernate and PowerOff hardware keys. Also the Shutdown dialog doesn't allow now to lock the session if it is not allowed by settings. (LP: #1306211) (LP: #1320051) (LP: #1320071) * Previews: scale the dash preview contents to match current monitor scaling. Improved also the scaling of search-bar, spinner, categories and many other components. (LP: #1339629) * FilterWidgets: add support for scaling (LP: #1340171) * OverlayRendering: correctly scale the overlays borders and edges to match settings. DashStyle has been modified to return smart pointers of textures that are loaded depending on the scale level. The cache will make sure that we don't duplicate the textures and that they get removed when not needed anymore. Also thanks to this the SearchBarSpinner textures (and the other spinners as well) uses the SVGs scaled at the proper size (I desgined a new SVG for the magnifier, as we only had a PNG). (LP: #1283415) (LP: #1340394) * Hud: scale to match current DPI settings for monitor. (LP: #1340477) * PlacesOverlayVScrollBar and VScrollBarOverlayWindow: add support for scaling. Add a new ScrollView class to create ScrollViews with an OverlayScrollbar and with scaling support. Using them in dash Scopes and Previews. (LP: #1340996) * LockScreenShield: Add GrabScreen function and retry to make sure we really get the grab. It might happen that the grab is not possible because the PluginAdapter::IsScreenGrabbed request has still not being fully processed, and thus nux is not able to grab the pointer/keyboard. By doing this we instead try to grab the screen, and if this is not happening, we wait a little until we don't get the ungrab event. In this way, if we eventually get the grab, all will work as expected. Otherwise, we cancel the lock request (very unlikely to happen). (LP: #1349128) * PlacesOverlayVScrollBar: redirect the mouse wheel scroll events coming from the thumb to the scrollview. This will make the scrollview to handle then and perform the same scrolling action it would do otherwise. (LP: #1340992) * SwitcherView, PanelService: correctly handle horizontal and vertical scroll events (LP: #1342208) (LP: #1342731) [ Eleni Maria Stea ] * Previews: scale the dash preview contents to match current monitor scaling. Improved also the scaling of search-bar, spinner, categories and many other components. (LP: #1339629) [ Stephen M. Webb ] * Reduce the scope of the kill command when restarting Compiz. (LP: #1324114) -- Ubuntu daily release <ps-jenk...@lists.canonical.com> Tue, 26 Aug 2014 13:49:00 +0000 ** Changed in: unity (Ubuntu Trusty) Status: Fix Committed => Fix Released -- You received this bug notification because you are a member of DX Packages, which is subscribed to unity in Ubuntu. Matching subscriptions: dx-packages https://bugs.launchpad.net/bugs/1340394 Title: Overlay borders aren't scaled to match monitor DPI scaling Status in Unity: Fix Committed Status in Unity 7.2 series: In Progress Status in “unity” package in Ubuntu: Fix Released Status in “unity” source package in Trusty: Fix Released Bug description: [Impact] The dash or Hud borders aren't scaled to match the current settings [Test case] 1. From Unity Control Center -> Displays -> Change the monitor scaling to somewhat different from 1.0 (might be both bigger and smaller, your choice). 2. Open the dash first, then the Hud 3. The borders ribbon should be scaled to respect the current monitor scaling factor [Regression potential] Textures aren't properly shown around the unity overlays To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/1340394/+subscriptions -- Mailing list: https://launchpad.net/~dx-packages Post to : dx-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~dx-packages More help : https://help.launchpad.net/ListHelp