** Changed in: unity (Ubuntu) Status: New => Confirmed -- You received this bug notification because you are a member of DX Packages, which is subscribed to nux in Ubuntu. Matching subscriptions: dx-packages, dx-packages https://bugs.launchpad.net/bugs/892443
Title: Drag and Drop doesn't work correctly Status in Nux: Confirmed Status in Unity: Confirmed Status in “nux” package in Ubuntu: Confirmed Status in “unity” package in Ubuntu: Confirmed Bug description: nux-1.16.0 built from source. When working with drag and drop, ProcessDndDrop function is not properly called. In /Nux/WindowCompositor.cpp there is a DndEventCycle function, where current_dnd_area geometry is checked. If our drop point is inside this geometry, HandleDndDrop function is called. The problem is that the drop event coordinates are absolute, but InputArea's are not. This means that i can't get ProcessDndDrop function call if my InputArea is a child (in the layout) of another window that placed not in top left corner of the screen. To manage notifications about this bug go to: https://bugs.launchpad.net/nux/+bug/892443/+subscriptions -- Mailing list: https://launchpad.net/~dx-packages Post to : dx-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~dx-packages More help : https://help.launchpad.net/ListHelp