The attachment "unity.kill.patch.txt" seems to be a patch. If it isn't, please remove the "patch" flag from the attachment, remove the "patch" tag, and if you are a member of the ~ubuntu-reviewers, unsubscribe the team.
[This is an automated message performed by a Launchpad user owned by ~brian-murray, for any issues please contact him.] ** Tags added: patch -- You received this bug notification because you are a member of DX Packages, which is subscribed to unity in Ubuntu. Matching subscriptions: dx-packages https://bugs.launchpad.net/bugs/1324114 Title: Unity kills running compiz, even if it belongs to a different Unity session Status in Unity: Triaged Status in Unity 7.2 series: Triaged Status in “unity” package in Ubuntu: Triaged Bug description: Hi! I'm trying to get a setup with two different Unity desktop sessions running at the same time. One for the local desktop, one for a remote desktop. This almost works, except that when starting the second Unity session, the compiz process that belongs to the first one is killed because of this code in /usr/bin/unity: # kill a previous compiz if was there (this is a hack as compiz can # sometimes get stuck and not exit on --replace) subprocess.call (["pkill", "-9", "compiz"]) Commenting this line makes both desktop sessions work fine. This kill is far too harsh. If you want to kill compiz, you should make sure that you are killing it in the same DISPLAY as the session that you are about to start, and not just every possible compiz process that is running. Please consider either removing the kill or making it apply only to processes in the same DISPLAY. Thanks. To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/1324114/+subscriptions -- Mailing list: https://launchpad.net/~dx-packages Post to : dx-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~dx-packages More help : https://help.launchpad.net/ListHelp