This bug was fixed in the package unity - 7.2.0+14.10.20140512.4-0ubuntu1 --------------- unity (7.2.0+14.10.20140512.4-0ubuntu1) utopic; urgency=low
[ Stephen M. Webb ] * lockscreen/LockScreenAccelerators.h: added required header for std:vector definition * disabled precompiled headers on arm64 Ubuntu package builds (LP: #1317276) [ Brandon Schaefer ] * Set the max width, so our static text wraps. So we don't end up rendering text out of the view area. (LP: #1312749) [ Marco Trevisan (Treviño) ] * UnityScreen: toggle activation of all the unity compiz actions when locking the screen Also, make sure that the lockscreen views are treated as "always-on-front" windows by nux (and this applies to both visibility and events). * PanelService: emit an invalid EntryActivated signal if the menu hasn't actually been shown In addition, if the menu is not visible after the first popup call, try to show a menu without keyboard focus. This will make possible to see menus also when there's a key- grab (although they will be without keyboard support). Finally, reset the menu state, if that failed. * UnityScreen: always paint the lockscreen above, just add menu and onboard as exceptions Some code cleanup, factorizing similar code. (LP: #1313280) * UnityScreen: don't try to show Dash/Hud if the screen is grabbed Also move the dash opening out from LauncherController, and get rid of UBus as first initialization source, as it can only slow things down here. (LP: #741869) * PluginAdapter: make sure we don't try to call an invalid initiate/terminate callback function (LP: #1221673) * DebugDBusInterface: match properties if they are in the AP array form [<type>, <value>] (LP: #1307748) [ William Hua ] * Add proper support for modifier-only shortcuts on the lock screen. (LP: #1291461) [ Jinkyu Yi ] * Dash: Fix problem at checking blacklisted unicode range (LP: #1251193) [ Andrea Azzarone ] * Add a warning in the session dialog if other sessions are still open. (LP: #1281058) -- Ubuntu daily release <ps-jenk...@lists.canonical.com> Mon, 12 May 2014 22:03:27 +0000 ** Changed in: unity (Ubuntu) Status: In Progress => Fix Released -- You received this bug notification because you are a member of DX Packages, which is subscribed to unity in Ubuntu. Matching subscriptions: dx-packages https://bugs.launchpad.net/bugs/1312749 Title: German translation: password wrong text is too long and destroys layout Status in Unity: In Progress Status in Unity 7.2 series: In Progress Status in “unity” package in Ubuntu: Fix Released Bug description: When I try to log in with a wrong password, the string which informs me about the wrong password is too long (I will attach a "screenshot") it makes the password box enlarge, which makes the right end of it (with the circle, that is spinning while logging in) disappear. [Test Case] (1) Log in to Unity (2) Set the local to German (Use the Language Support panel in System Settings) (3) Bring up the lockscren (eg. using control-alt-L) (4) Attempt to unlock but enter an incorrect password [Regression Potential] Rendering error message text in the password dialog has been modified. It is possible the text may break incorrectly or the box may be incorrectly sized. To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/1312749/+subscriptions -- Mailing list: https://launchpad.net/~dx-packages Post to : dx-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~dx-packages More help : https://help.launchpad.net/ListHelp