** Changed in: unity Status: Confirmed => Fix Released ** Changed in: unity (Ubuntu) Status: Confirmed => Fix Released
-- You received this bug notification because you are a member of DX Packages, which is subscribed to unity in Ubuntu. Matching subscriptions: dx-packages https://bugs.launchpad.net/bugs/1120223 Title: Multi-monitor: Mousepointer hangs when passing between monitors, although no Launcher is there (regression) Status in Unity: Fix Released Status in “unity” package in Ubuntu: Fix Released Bug description: [How to reproduce] 1. Have a dual screen left-right config, with the Launcher just visible on your main (left) monitor 2. Make your mousepointer move between first and second display multiple times [What you would expect] You should feel no barrier when doing that, as there is no Launcher on the right screen. [What actually happens] The mousepointer sometimes hangs, when moving between those screens (both directions are affected, left->right && right->left). Note: It always hangs once you stay longer than 1 second on each monitor. It also starts blocking after one second if you move between your screens rapidly. Workaround (without hacking the code): Edit unityshell.xml (best copy it to ~/.compiz-1/metadata) and change "edge_passed_disabled_ms" <default> and <max> settings to 900000000, which means your pointer will hang once in 250 hours/once every 10 days after the barrier has been broken. To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/1120223/+subscriptions -- Mailing list: https://launchpad.net/~dx-packages Post to : dx-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~dx-packages More help : https://help.launchpad.net/ListHelp