https://bugs.freedesktop.org/show_bug.cgi?id=82667
Priority: medium Bug ID: 82667 Assignee: dri-devel at lists.freedesktop.org Summary: "Distance" game closed alpha: Changing shadow settings segfaults Severity: normal Classification: Unclassified OS: Linux (All) Reporter: haagch at frickel.club Hardware: Other Status: NEW Version: git Component: Drivers/Gallium/radeonsi Product: Mesa Created attachment 104682 --> https://bugs.freedesktop.org/attachment.cgi?id=104682&action=edit full backtrace For people who are part of the Closed Alpha and want to test: It doesn't happen when changing the shadow levels between active levels. But when changing shadows from off to any level or from any level to off, this segfault happens every time. 00:02.0 VGA compatible controller: Intel Corporation 3rd Gen Core processor Graphics Controller (rev 09) 01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Wimbledon XT [Radeon HD 7970M] (rev ff) It does not crash when I run it on intel. It also does not crash when I run it on llvmpipe. So it is possibly related to PRIME rather than radeonsi, unfortunately I can't test without PRIME. mesa git, linux 3.16, launched in steam with: DRI_PRIME=1 GALLIUM_HUD="fps,VRAM-usage+GTT-usage" %command% It happens with both dri3 offloading and with LIBGL_DRI3_DISABLE=1 -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20140815/1d1fc228/attachment.html>