https://bugs.freedesktop.org/show_bug.cgi?id=40531
Marek Ol??k <maraeo at gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |NOTOURBUG --- Comment #6 from Marek Ol??k <maraeo at gmail.com> --- (In reply to comment #3) > Probably the driver can't do anything other than report the "out of memory" > error (error code -12 in your dmesg log). The game just shouldn't use such > huge textures, it shouldn't use MAX_TEXTURE_SIZE as the size for texture > (this result in 0.4 GB on r6xx/r7xx, 1.4 GB on evergreen, next step will be > >5 GB with future GPUs). I think it makes sense to tell the game developers > about this issue. With my patch it uses 1024x1024 texture (~5 MB) and runs > fine without artifacts or error messages in the logs (though I haven't > tested it much). I don't know exact requirements for this, the game > developers should know what size is really required. This explains it. Closing. -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20140413/31f451cb/attachment.html>