https://bugs.freedesktop.org/show_bug.cgi?id=65416
--- Comment #2 from Alex Deucher <agd5f at yahoo.com> --- Couldn't this be done in a device independent manner in mesa when linking shaders? Drop outputs if there is no matching input in the subsequent shader stage? -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20130605/8b401e3b/attachment.html>