https://bugs.freedesktop.org/show_bug.cgi?id=59904
--- Comment #9 from maxijac at free.fr --- Running 64 bit and the game is 64bit. With mesa in debug mode I get this: Mesa: User error: GL_INVALID_ENUM in glBindTexture(target) Mesa: 85 similar GL_INVALID_ENUM errors Mesa: User error: GL_INVALID_OPERATION in glFramebufferTexture2DEXT(non existant texture) radeon: mmap failed, errno: 12 Crash log saved as '/home/bruno/.Heroes of Newerth/game/crash_2.6.35.0_02.log' Segmentation fault context mis-match in pipe_sampler_view_release() The 3 first line seem to appear at the game start, so it's mprobabl not the problem. But the "context mis-match in pipe_sampler_view_release()" might be important. I can't seem to get a backtrace even with -g though ... -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20130128/701844b5/attachment.html>