https://bugs.freedesktop.org/show_bug.cgi?id=61349
--- Comment #2 from Pavel Ondra?ka <pavel.ondracka at email.cz> --- (In reply to comment #1) > RGTC1 texturing uses only 4 bits of precision in R500, which can cause some > piglit failures. If you run the test, you'll see how the precision affects > the filtered texture. If it's not completely wrong, let's just say this is a > hardware limitation. Yeah, the pictures before and after patch looks almost similar, so probably indeed a precision bug, dunno why it passed before though. -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20130223/d5108263/attachment.html>