https://bugs.freedesktop.org/show_bug.cgi?id=71226

--- Comment #7 from Michel D?nzer <michel at daenzer.net> ---
(In reply to comment #5)
> It seems to only show up in apps that use OpenGL and only after a
> suspend/resume cycle.

If it only happens in OpenGL apps, that indicates a problem in the 3D rendering
pipeline.


> I'm not using a desktop compositor, so i never see it affect the whole screen
> like Rafa?'s screenshots.

Actually, my assumption from Rafa?'s description was that he's only seeing the
problem on one of several connected displays at a time, which would indicate a
problem in the display pipeline instead (assuming all displays are showing the
same contents or are all updating their contents while the problem occurs).
Rafa?, is my assumption correct?

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