On Tue, 17 Dec 2013, Thierry Reding <thierry.reding at gmail.com> wrote:
> This is a superset of the current i2c_dp_aux bus functionality and can
> be used to transfer native AUX in addition to I2C-over-AUX messages.
>
> Helpers are provided to read and write the DPCD, either blockwise or
> byte-wise. Many of the existing helpers for DisplayPort take a copy of a
> portion of the DPCD and operate on that, without a way to write data
> back to the DPCD (e.g. for configuration of the link).
>
> Subsequent patches will build upon this infrastructure to provide common
> functionality in a generic way.
>
> Signed-off-by: Thierry Reding <treding at nvidia.com>
> ---
>  drivers/gpu/drm/drm_dp_helper.c | 116 
> ++++++++++++++++++++++++++++++++++++++++
>  include/drm/drm_dp_helper.h     |  64 ++++++++++++++++++++++
>  2 files changed, 180 insertions(+)
>
> diff --git a/drivers/gpu/drm/drm_dp_helper.c b/drivers/gpu/drm/drm_dp_helper.c
> index 9e978aae8972..bd622d462ca7 100644
> --- a/drivers/gpu/drm/drm_dp_helper.c
> +++ b/drivers/gpu/drm/drm_dp_helper.c
> @@ -346,3 +346,119 @@ int drm_dp_bw_code_to_link_rate(u8 link_bw)
>       }
>  }
>  EXPORT_SYMBOL(drm_dp_bw_code_to_link_rate);
> +
> +/**
> + * drm_dp_dpcd_read() - read a series of bytes from the DPCD
> + * @aux: DisplayPort AUX channel
> + * @offset: address of the (first) register to read
> + * @buffer: buffer to store the register values
> + * @size: number of bytes in @buffer
> + *
> + * Returns the number of bytes transferred on success, or a negative error
> + * code on failure.
> + */
> +ssize_t drm_dp_dpcd_read(struct drm_dp_aux *aux, unsigned int offset,
> +                      void *buffer, size_t size)
> +{
> +     struct drm_dp_aux_msg msg;
> +     unsigned int retry;
> +     int err;
> +
> +     memset(&msg, 0, sizeof(msg));
> +     msg.address = offset;
> +     msg.request = DP_AUX_NATIVE_READ;
> +     msg.buffer = buffer;
> +     msg.size = size;
> +
> +     /*
> +      * The specification doesn't give any recommendation on how often to
> +      * retry native transactions, so retry 7 times like for I2C-over-AUX
> +      * transactions.
> +      */
> +     for (retry = 0; retry < 7; retry++) {
> +             err = aux->transfer(aux, &msg);
> +             if (err < 0) {
> +                     if (err == -EBUSY)
> +                             continue;
> +
> +                     return err;
> +             }
> +
> +             if (err == 0)
> +                     return -EPROTO;
> +
> +             switch (msg.reply & DP_AUX_NATIVE_REPLY_MASK) {
> +             case DP_AUX_NATIVE_REPLY_ACK:
> +                     return err;
> +
> +             case DP_AUX_NATIVE_REPLY_NACK:
> +                     return -EIO;
> +
> +             case DP_AUX_NATIVE_REPLY_DEFER:
> +                     usleep_range(400, 500);
> +                     break;
> +             }
> +     }
> +
> +     DRM_ERROR("too many retries, giving up\n");
> +     return -EIO;
> +}
> +EXPORT_SYMBOL(drm_dp_dpcd_read);
> +
> +/**
> + * drm_dp_dpcd_write() - write a series of bytes to the DPCD
> + * @aux: DisplayPort AUX channel
> + * @offset: address of the (first) register to write
> + * @buffer: buffer containing the values to write
> + * @size: number of bytes in @buffer
> + *
> + * Returns the number of bytes transferred on success, or a negative error
> + * code on failure.
> + */
> +ssize_t drm_dp_dpcd_write(struct drm_dp_aux *aux, unsigned int offset,
> +                       void *buffer, size_t size)
> +{
> +     struct drm_dp_aux_msg msg;
> +     unsigned int retry;
> +     int err;
> +
> +     memset(&msg, 0, sizeof(msg));
> +     msg.address = offset;
> +     msg.request = DP_AUX_NATIVE_WRITE;
> +     msg.buffer = buffer;
> +     msg.size = size;
> +
> +     /*
> +      * The specification doesn't give any recommendation on how often to
> +      * retry native transactions, so retry 7 times like for I2C-over-AUX
> +      * transactions.
> +      */
> +     for (retry = 0; retry < 7; retry++) {
> +             err = aux->transfer(aux, &msg);
> +             if (err < 0) {
> +                     if (err == -EBUSY)
> +                             continue;
> +
> +                     return err;
> +             }
> +
> +             if (err == 0)
> +                     return -EPROTO;
> +
> +             switch (msg.reply & DP_AUX_NATIVE_REPLY_MASK) {
> +             case DP_AUX_NATIVE_REPLY_ACK:
> +                     return 0;
> +
> +             case DP_AUX_NATIVE_REPLY_NACK:
> +                     return -EIO;
> +
> +             case DP_AUX_NATIVE_REPLY_DEFER:
> +                     usleep_range(400, 500);
> +                     break;
> +             }
> +     }
> +
> +     DRM_ERROR("too many retries, giving up\n");
> +     return -EIO;
> +}
> +EXPORT_SYMBOL(drm_dp_dpcd_write);
> diff --git a/include/drm/drm_dp_helper.h b/include/drm/drm_dp_helper.h
> index c873f9ce5871..0b14e799cd98 100644
> --- a/include/drm/drm_dp_helper.h
> +++ b/include/drm/drm_dp_helper.h
> @@ -397,4 +397,68 @@ drm_dp_enhanced_frame_cap(const u8 
> dpcd[DP_RECEIVER_CAP_SIZE])
>               (dpcd[DP_MAX_LANE_COUNT] & DP_ENHANCED_FRAME_CAP);
>  }
>  
> +/*
> + * DisplayPort AUX channel
> + */
> +
> +/**
> + * struct drm_dp_aux_msg - DisplayPort AUX channel transaction
> + * @address: address of the (first) register to access
> + * @flags: contains the type of transaction as well as flags (see above)
> + * @reply: upon completion, contains the reply type of the transaction
> + * @buffer: pointer to a transmission or reception buffer
> + * @size: size of @buffer
> + */
> +struct drm_dp_aux_msg {
> +     unsigned int address;
> +     u8 request;
> +     u8 reply;
> +     void *buffer;
> +     size_t size;
> +};
> +
> +/**
> + * struct drm_dp_aux - DisplayPort AUX channel
> + * @transfer: transfers a message representing a single AUX transaction
> + */
> +struct drm_dp_aux {
> +     ssize_t (*transfer)(struct drm_dp_aux *aux,
> +                         struct drm_dp_aux_msg *msg);
> +};
> +
> +ssize_t drm_dp_dpcd_read(struct drm_dp_aux *aux, unsigned int offset,
> +                      void *buffer, size_t size);
> +ssize_t drm_dp_dpcd_write(struct drm_dp_aux *aux, unsigned int offset,
> +                       void *buffer, size_t size);
> +
> +/**
> + * drm_dp_dpcd_readb() - read a single byte from the DPCD
> + * @aux: DisplayPort AUX channel
> + * @offset: address of the register to read
> + * @valuep: location where the value of the register will be stored
> + *
> + * Returns the number of bytes transferred (1) on success, or a negative
> + * error code on failure.
> + */
> +static inline ssize_t drm_dp_dpcd_readb(struct drm_dp_aux *aux,
> +                                     unsigned int offset, u8 *valuep)
> +{
> +     return drm_dp_dpcd_read(aux, offset, valuep, 1);
> +}
> +
> +/**
> + * drm_dp_dpcd_writeb() - write a single byte to the DPCD
> + * @aux: DisplayPort AUX channel
> + * @offset: address of the register to write
> + * @valuep: value to write to the register
> + *
> + * Returns the number of bytes transferred (1) on success, or a negative
> + * error code on failure.
> + */
> +static inline ssize_t drm_dp_dpcd_writeb(struct drm_dp_aux *aux, u8 value,
> +                                      unsigned int offset)

I'd much prefer offset before value parameter. Why would you have these
the other way around here than in all the other functions?

BR,
Jani.


> +{
> +     return drm_dp_dpcd_write(aux, offset, &value, 1);
> +}
> +
>  #endif /* _DRM_DP_HELPER_H_ */
> -- 
> 1.8.4.2
>
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-- 
Jani Nikula, Intel Open Source Technology Center

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