https://bugs.freedesktop.org/show_bug.cgi?id=66974
Michel D?nzer <michel at daenzer.net> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |FIXED --- Comment #5 from Michel D?nzer <michel at daenzer.net> --- commit b00269aa5887b88d2e037d6bfa374779902f8743 Author: Michel D?nzer <michel.daenzer at amd.com> Date: Wed Aug 7 18:14:16 2013 +0200 radeonsi: Don't leave gaps between position exports from vertex shader If the vertex shader exports clip distances but not point size, use position exports 1/2 instead of 2/3 for the clip distances. Fixes geometry corruption in that case. -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20130815/83e978f5/attachment.html>