https://bugs.freedesktop.org/show_bug.cgi?id=66974

Michel D?nzer <michel at daenzer.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |FIXED

--- Comment #5 from Michel D?nzer <michel at daenzer.net> ---
commit b00269aa5887b88d2e037d6bfa374779902f8743
Author: Michel D?nzer <michel.daenzer at amd.com>
Date:   Wed Aug 7 18:14:16 2013 +0200

    radeonsi: Don't leave gaps between position exports from vertex shader

    If the vertex shader exports clip distances but not point size, use
    position exports 1/2 instead of 2/3 for the clip distances. Fixes
    geometry corruption in that case.

-- 
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: 
<http://lists.freedesktop.org/archives/dri-devel/attachments/20130815/83e978f5/attachment.html>

Reply via email to