On 01/25/2012 04:37 PM, Jerome Glisse wrote: > On Wed, Jan 25, 2012 at 10:21 AM, Ben Skeggs<skeggsb at gmail.com> wrote: >> On Wed, 2012-01-25 at 15:33 +0100, Thomas Hellstrom wrote: >>> On 01/25/2012 10:41 AM, Ben Skeggs wrote: >>>> My main concern is that we blindly and unnecessarily set up GPU bindings >>>> and >>>> end up with unnecessary code in TTM, and furthermore that we communicate >>>> that bad practice to future driver writers. >>>> This "unnecessary code" is like 5 lines of cleanup if something fails, >>>> hardly anything to be jumping up and down about :) >>> It's just not TTM's business, unless the GPU maps are mappable by the >>> CPU as well. >>> Also, What if the mapping setup in move_notify() fails? >> It can't fail, and well, in nouveau's implementation it never will. >> It's simply a "fill the ptes for all the vmas currently associated with >> a bo". >> >> And well, it's about as much TTM's business as VRAM aperture allocation >> is.. I don't see the big deal, if you wan't to do it a different way in >> your driver, there's nothing stopping you. It's a lot of bother for >> essentially zero effort in TTM.. >> >>>>> Thomas, what do you suggest to move forward with this? Both of these >>>>> bugs are serious regressions that make nouveau unusable with the current >>>>> 3.3-rc series. Ben. >>>>> >>>>> My number one choice would of course be to have the drivers set up their >>>>> private GPU mappings after a >>>>> successful validate call, as I originally suggested and you agreed to. >>>>> >>>>> If that's not possible (I realize it's late in the release series), I'll >>>>> ack this patch if you and Jerome agree not to block >>>>> attempts to move in that direction for future kernel releases. >>>> I can't say I'm entirely happy with the plan honestly. To me, it still >>>> seems more efficient to handle this when a move happens (comparatively >>>> rare) and "map new backing storage into every vm that has a reference" >>>> than to (on every single buffer of every single "exec" call) go "is this >>>> buffer mapped into this channel's vm? yes, ok; no, lets go map it". >>>> >>>> I'm not even sure how exactly I plan on storing this mapping efficiently >>>> yet.. Scanning the BO's linked list of VMs it's mapped into for "if >>>> (this_vma == chan->vma)" doesn't exactly sound performant. >>> As previously suggested, in the simplest case a bo could have a 'needs >>> remap' flag >>> that is set on gpu map teardown on move_notify(), and when this flag is >>> detected in validate, >>> go ahead and set up all needed maps and clear that flag. >>> >>> This is the simplest case and more or less equivalent to the current >>> solution, except >>> maps aren't set up unless needed by at least one channel and there is a >>> clear way >>> to handle errors when GPU maps are set up. >> Yes, right. That can be done, and gives exactly the same functionality >> as I *already* achieve with move_notify() but apparently have to change >> just because you've decided nouveau/radeon are both doing the >> WrongThing(tm). >> >> Anyhow, I care more that 3.3 works than how it works. So, whatever. If >> I must agree to this in order to get a regression fix in, then I guess I >> really have no choice in the matter. >> >> Ben. >> >>> A simple and straightforward fix that leaves the path open (if so >>> desired) to >>> handle finer channel granularity. >>> >>> Or am I missing something? >>> > I went over the code and Ben fix is ok with me, i need to test it a > bit on radeon side. > > For long term solution why not just move most of the > ttm_bo_handle_move_mem to the driver. It would obsolete the > move_notify callback. move notify callback was introduced because in > some case the driver never knew directly that a bo moved. It's obvious > that driver need to know every time. So instead of having an ha-doc > function for that. Let just move the handle move stuff into the > driver. Yes there will be some code duplication but it will avoid > anykind of weird error path and driver will be able to perform what > ever make sense.
Yes, this is a solution that eliminates the need for TTM to support private GPU map setup. Code duplication can largely be avoided if we collect common code in a small utility function. /Thomas > > Cheers, > Jerome