On 17.12.2012 16:29, j.glisse at gmail.com wrote: > From: Jerome Glisse <jglisse at redhat.com> > > Force all fence to signal if GPU reset failed so no process get stuck > on waiting fence. > > Signed-off-by: Jerome Glisse <jglisse at redhat.com>
Seems to make sense. Reviewed-by: Christian K?nig <christian.koenig at amd.com> > --- > drivers/gpu/drm/radeon/radeon.h | 1 + > drivers/gpu/drm/radeon/radeon_device.c | 1 + > drivers/gpu/drm/radeon/radeon_fence.c | 19 +++++++++++++++++++ > 3 files changed, 21 insertions(+) > > diff --git a/drivers/gpu/drm/radeon/radeon.h b/drivers/gpu/drm/radeon/radeon.h > index 5d68346..9c7625c 100644 > --- a/drivers/gpu/drm/radeon/radeon.h > +++ b/drivers/gpu/drm/radeon/radeon.h > @@ -225,6 +225,7 @@ struct radeon_fence { > int radeon_fence_driver_start_ring(struct radeon_device *rdev, int ring); > int radeon_fence_driver_init(struct radeon_device *rdev); > void radeon_fence_driver_fini(struct radeon_device *rdev); > +void radeon_fence_driver_force_completion(struct radeon_device *rdev); > int radeon_fence_emit(struct radeon_device *rdev, struct radeon_fence > **fence, int ring); > void radeon_fence_process(struct radeon_device *rdev, int ring); > bool radeon_fence_signaled(struct radeon_fence *fence); > diff --git a/drivers/gpu/drm/radeon/radeon_device.c > b/drivers/gpu/drm/radeon/radeon_device.c > index e2f5f88..774fae7 100644 > --- a/drivers/gpu/drm/radeon/radeon_device.c > +++ b/drivers/gpu/drm/radeon/radeon_device.c > @@ -1357,6 +1357,7 @@ retry: > } > } > } else { > + radeon_fence_driver_force_completion(rdev); > for (i = 0; i < RADEON_NUM_RINGS; ++i) { > kfree(ring_data[i]); > } > diff --git a/drivers/gpu/drm/radeon/radeon_fence.c > b/drivers/gpu/drm/radeon/radeon_fence.c > index 22bd6c2..bf7b20e 100644 > --- a/drivers/gpu/drm/radeon/radeon_fence.c > +++ b/drivers/gpu/drm/radeon/radeon_fence.c > @@ -868,6 +868,25 @@ void radeon_fence_driver_fini(struct radeon_device *rdev) > mutex_unlock(&rdev->ring_lock); > } > > +/** > + * radeon_fence_driver_force_completion - force all fence waiter to complete > + * > + * @rdev: radeon device pointer > + * > + * In case of GPU reset failure make sure no process keep waiting on fence > + * that will never complete. > + */ > +void radeon_fence_driver_force_completion(struct radeon_device *rdev) > +{ > + int ring; > + > + for (ring = 0; ring < RADEON_NUM_RINGS; ring++) { > + if (!rdev->fence_drv[ring].initialized) > + continue; > + radeon_fence_write(rdev, rdev->fence_drv[ring].sync_seq[ring], > ring); > + } > +} > + > > /* > * Fence debugfs