On 9/10/26 09:59, Philipp Stanner wrote:
> The entity->last_scheduled field has always been set and read with
> special RCU functions in addition to memory barriers.
> 
> This was added in
> 
> commit 70102d77ff22 ("drm/scheduler: add drm_sched_entity_error and use rcu 
> for last_scheduled")
> 
> however, no proper justification for that mechanism was provided. There
> seems to be no obvious reason, since the entity lock is available and
> taken at all places that evaluate the last_scheduled field. The only
> exception is drm_sched_entity_error(), which is not performance critical
> in any way.
> 
> Improve robustness, readability and maintainability by replacing RCU and
> barriers with the lock.
> 
> Signed-off-by: Philipp Stanner <[email protected]>

Acked-by: Christian König <[email protected]>

> ---
>  drivers/gpu/drm/scheduler/sched_entity.c | 50 ++++++++++--------------
>  include/drm/gpu_scheduler.h              | 10 ++---
>  2 files changed, 24 insertions(+), 36 deletions(-)
> 
> diff --git a/drivers/gpu/drm/scheduler/sched_entity.c 
> b/drivers/gpu/drm/scheduler/sched_entity.c
> index e168f445f2ab..fa4a9388e5c9 100644
> --- a/drivers/gpu/drm/scheduler/sched_entity.c
> +++ b/drivers/gpu/drm/scheduler/sched_entity.c
> @@ -136,7 +136,6 @@ int drm_sched_entity_init(struct drm_sched_entity *entity,
>                             DRM_SCHED_PRIORITY_KERNEL : priority;
>       entity->num_sched_list = num_sched_list;
>       entity->sched_list = num_sched_list > 1 ? sched_list : NULL;
> -     RCU_INIT_POINTER(entity->last_scheduled, NULL);
>       RB_CLEAR_NODE(&entity->rb_tree_node);
>  
>       if (!sched_list[0]->sched_rq) {
> @@ -233,10 +232,10 @@ int drm_sched_entity_error(struct drm_sched_entity 
> *entity)
>       struct dma_fence *fence;
>       int r;
>  
> -     rcu_read_lock();
> -     fence = rcu_dereference(entity->last_scheduled);
> +     spin_lock(&entity->lock);
> +     fence = entity->last_scheduled;
>       r = fence ? fence->error : 0;
> -     rcu_read_unlock();
> +     spin_unlock(&entity->lock);
>  
>       return r;
>  }
> @@ -319,9 +318,10 @@ void drm_sched_entity_kill(struct drm_sched_entity 
> *entity)
>       /* Make sure this entity is not used by the scheduler at the moment */
>       wait_for_completion(&entity->entity_idle);
>  
> -     /* The entity is guaranteed to not be used by the scheduler */
> -     prev = rcu_dereference_check(entity->last_scheduled, true);
> +     spin_lock(&entity->lock);
> +     prev = entity->last_scheduled;
>       dma_fence_get(prev);
> +     spin_unlock(&entity->lock);
>       while ((job = drm_sched_entity_queue_pop(entity))) {
>               struct drm_sched_fence *s_fence = job->s_fence;
>  
> @@ -413,8 +413,7 @@ void drm_sched_entity_fini(struct drm_sched_entity 
> *entity)
>               entity->dependency = NULL;
>       }
>  
> -     dma_fence_put(rcu_dereference_check(entity->last_scheduled, true));
> -     RCU_INIT_POINTER(entity->last_scheduled, NULL);
> +     dma_fence_put(entity->last_scheduled);
>       drm_sched_entity_stats_put(entity->stats);
>  }
>  EXPORT_SYMBOL(drm_sched_entity_fini);
> @@ -536,6 +535,10 @@ drm_sched_job_dependency(struct drm_sched_job *job,
>  
>  struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity 
> *entity)
>  {
> +     /* Helper to avoid dropping the reference while the entity lock is held,
> +      * just to have some more robustness.
> +      */
> +     struct dma_fence *prev_last_scheduled;
>       struct drm_sched_job *sched_job;
>  
>       sched_job = drm_sched_entity_queue_peek(entity);
> @@ -552,22 +555,15 @@ struct drm_sched_job *drm_sched_entity_pop_job(struct 
> drm_sched_entity *entity)
>       if (entity->guilty && atomic_read(entity->guilty))
>               dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED);
>  
> -     dma_fence_put(rcu_dereference_check(entity->last_scheduled, true));
> -     rcu_assign_pointer(entity->last_scheduled,
> -                        dma_fence_get(&sched_job->s_fence->finished));
> -
> -     /*
> -      * If the queue is empty we allow drm_sched_entity_select_rq() to
> -      * locklessly access ->last_scheduled. This only works if we set the
> -      * pointer before we dequeue and if we a write barrier here.
> -      */
> -     smp_wmb();
> -
>       spin_lock(&entity->lock);
> +     prev_last_scheduled = entity->last_scheduled;
> +     entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished);
>       spsc_queue_pop(&entity->job_queue);
>       drm_sched_rq_pop_entity(entity);
>       spin_unlock(&entity->lock);
>  
> +     dma_fence_put(prev_last_scheduled);
> +
>       /* Jobs and entities might have different lifecycles. Since we're
>        * removing the job from the entities queue, set the jobs entity pointer
>        * to NULL to prevent any future access of the entity through this job.
> @@ -591,21 +587,15 @@ void drm_sched_entity_select_rq(struct drm_sched_entity 
> *entity)
>       if (spsc_queue_count(&entity->job_queue))
>               return;
>  
> -     /*
> -      * Only when the queue is empty are we guaranteed that
> -      * drm_sched_run_job_work() cannot change entity->last_scheduled. To
> -      * enforce ordering we need a read barrier here. See
> -      * drm_sched_entity_pop_job() for the other side.
> -      */
> -     smp_rmb();
> -
> -     fence = rcu_dereference_check(entity->last_scheduled, true);
> +     spin_lock(&entity->lock);
> +     fence = entity->last_scheduled;
>  
>       /* stay on the same engine if the previous job hasn't finished */
> -     if (fence && !dma_fence_is_signaled(fence))
> +     if (fence && !dma_fence_is_signaled(fence)) {
> +             spin_unlock(&entity->lock);
>               return;
> +     }
>  
> -     spin_lock(&entity->lock);
>       sched = drm_sched_pick_best(entity->sched_list, entity->num_sched_list);
>       rq = sched ? sched->sched_rq[entity->rq_priority] : NULL;
>       if (rq != entity->rq) {
> diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
> index 7a64cc11de08..aeeea6efc623 100644
> --- a/include/drm/gpu_scheduler.h
> +++ b/include/drm/gpu_scheduler.h
> @@ -100,8 +100,8 @@ struct drm_sched_entity {
>        * @lock:
>        *
>        * Lock protecting the run-queue (@rq) to which this entity belongs,
> -      * @priority, the list of schedulers (@sched_list, @num_sched_list) and
> -      * the @rr_ts field.
> +      * @priority, @last_scheduled and the list of schedulers (@sched_list,
> +      * @num_sched_list).
>        */
>       spinlock_t                      lock;
>  
> @@ -215,11 +215,9 @@ struct drm_sched_entity {
>       /**
>        * @last_scheduled:
>        *
> -      * Points to the finished fence of the last scheduled job. Only written
> -      * by drm_sched_entity_pop_job(). Can be accessed locklessly from
> -      * drm_sched_job_arm() if the queue is empty.
> +      * Points to the finished fence of the last scheduled job.
>        */
> -     struct dma_fence __rcu          *last_scheduled;
> +     struct dma_fence                *last_scheduled;
>  
>       /**
>        * @last_user: last group leader pushing a job into the entity.

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