https://bugs.freedesktop.org/show_bug.cgi?id=38566

--- Comment #2 from Andre Maasikas <amaasikas at gmail.com> 2011-06-22 08:19:37 
PDT ---
hmm, from reading the patch I would have assumed that this:
+ extra_size = align(extra_size + (nblocksx * nblocksy * 1), base_align);
should have been
+ extra_size = align(size + (nblocksx * nblocksy * 1), base_align);
or smth like this, however i'm not sure about the logic/layout when
mipmap levels are involved(can they be in depth textures?)
 - then extra_size would include and be added only to last level

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