Convert v3d from GEM-SHMEM to GEM-UMA. The latter is just a copy,
so this change it merely renaming symbols. No functional changes.

GEM-SHMEM will become more self-contained for drivers without specific
memory management. GEM-UMA's interfaces will remain flexible for drivers
with UMA hardware, such as v3d.

Signed-off-by: Thomas Zimmermann <[email protected]>
---
 drivers/gpu/drm/v3d/Kconfig   |  2 +-
 drivers/gpu/drm/v3d/v3d_bo.c  | 45 +++++++++++++++++------------------
 drivers/gpu/drm/v3d/v3d_drv.h |  4 ++--
 drivers/gpu/drm/v3d/v3d_mmu.c |  9 ++++---
 4 files changed, 29 insertions(+), 31 deletions(-)

diff --git a/drivers/gpu/drm/v3d/Kconfig b/drivers/gpu/drm/v3d/Kconfig
index ce62c5908e1d..4345cb0f4dd6 100644
--- a/drivers/gpu/drm/v3d/Kconfig
+++ b/drivers/gpu/drm/v3d/Kconfig
@@ -5,8 +5,8 @@ config DRM_V3D
        depends on DRM
        depends on COMMON_CLK
        depends on MMU
+       select DRM_GEM_UMA_HELPER
        select DRM_SCHED
-       select DRM_GEM_SHMEM_HELPER
        help
          Choose this option if you have a system that has a Broadcom
          V3D 3.x or newer GPUs. SoCs supported include the BCM2711,
diff --git a/drivers/gpu/drm/v3d/v3d_bo.c b/drivers/gpu/drm/v3d/v3d_bo.c
index d9547f5117b9..842881e5f9a3 100644
--- a/drivers/gpu/drm/v3d/v3d_bo.c
+++ b/drivers/gpu/drm/v3d/v3d_bo.c
@@ -5,7 +5,7 @@
  * DOC: V3D GEM BO management support
  *
  * Compared to VC4 (V3D 2.x), V3D 3.3 introduces an MMU between the
- * GPU and the bus, allowing us to use shmem objects for our storage
+ * GPU and the bus, allowing us to use UMA objects for our storage
  * instead of CMA.
  *
  * Physically contiguous objects may still be imported to V3D, but the
@@ -59,20 +59,20 @@ void v3d_free_object(struct drm_gem_object *obj)
        /* GPU execution may have dirtied any pages in the BO. */
        bo->base.pages_mark_dirty_on_put = true;
 
-       drm_gem_shmem_free(&bo->base);
+       drm_gem_uma_free(&bo->base);
 }
 
 static const struct drm_gem_object_funcs v3d_gem_funcs = {
        .free = v3d_free_object,
-       .print_info = drm_gem_shmem_object_print_info,
-       .pin = drm_gem_shmem_object_pin,
-       .unpin = drm_gem_shmem_object_unpin,
-       .get_sg_table = drm_gem_shmem_object_get_sg_table,
-       .vmap = drm_gem_shmem_object_vmap,
-       .vunmap = drm_gem_shmem_object_vunmap,
-       .mmap = drm_gem_shmem_object_mmap,
+       .print_info = drm_gem_uma_object_print_info,
+       .pin = drm_gem_uma_object_pin,
+       .unpin = drm_gem_uma_object_unpin,
+       .get_sg_table = drm_gem_uma_object_get_sg_table,
+       .vmap = drm_gem_uma_object_vmap,
+       .vunmap = drm_gem_uma_object_vunmap,
+       .mmap = drm_gem_uma_object_mmap,
        .status = v3d_gem_status,
-       .vm_ops = &drm_gem_shmem_vm_ops,
+       .vm_ops = &drm_gem_uma_vm_ops,
 };
 
 /* gem_create_object function for allocating a BO struct and doing
@@ -108,9 +108,9 @@ v3d_bo_create_finish(struct drm_gem_object *obj)
        int ret;
 
        /* So far we pin the BO in the MMU for its lifetime, so use
-        * shmem's helper for getting a lifetime sgt.
+        * UMA's helper for getting a lifetime sgt.
         */
-       sgt = drm_gem_shmem_get_pages_sgt(&bo->base);
+       sgt = drm_gem_uma_get_pages_sgt(&bo->base);
        if (IS_ERR(sgt))
                return PTR_ERR(sgt);
 
@@ -149,26 +149,25 @@ v3d_bo_create_finish(struct drm_gem_object *obj)
 struct v3d_bo *v3d_bo_create(struct drm_device *dev, struct drm_file 
*file_priv,
                             size_t unaligned_size)
 {
-       struct drm_gem_shmem_object *shmem_obj;
+       struct drm_gem_uma_object *uma_obj;
        struct v3d_dev *v3d = to_v3d_dev(dev);
        struct v3d_bo *bo;
        int ret;
 
-       shmem_obj = drm_gem_shmem_create_with_mnt(dev, unaligned_size,
-                                                 v3d->gemfs);
-       if (IS_ERR(shmem_obj))
-               return ERR_CAST(shmem_obj);
-       bo = to_v3d_bo(&shmem_obj->base);
+       uma_obj = drm_gem_uma_create_with_mnt(dev, unaligned_size, v3d->gemfs);
+       if (IS_ERR(uma_obj))
+               return ERR_CAST(uma_obj);
+       bo = to_v3d_bo(&uma_obj->base);
        bo->vaddr = NULL;
 
-       ret = v3d_bo_create_finish(&shmem_obj->base);
+       ret = v3d_bo_create_finish(&uma_obj->base);
        if (ret)
                goto free_obj;
 
        return bo;
 
 free_obj:
-       drm_gem_shmem_free(shmem_obj);
+       drm_gem_uma_free(uma_obj);
        return ERR_PTR(ret);
 }
 
@@ -180,13 +179,13 @@ v3d_prime_import_sg_table(struct drm_device *dev,
        struct drm_gem_object *obj;
        int ret;
 
-       obj = drm_gem_shmem_prime_import_sg_table(dev, attach, sgt);
+       obj = drm_gem_uma_prime_import_sg_table(dev, attach, sgt);
        if (IS_ERR(obj))
                return obj;
 
        ret = v3d_bo_create_finish(obj);
        if (ret) {
-               drm_gem_shmem_free(&to_v3d_bo(obj)->base);
+               drm_gem_uma_free(&to_v3d_bo(obj)->base);
                return ERR_PTR(ret);
        }
 
@@ -195,7 +194,7 @@ v3d_prime_import_sg_table(struct drm_device *dev,
 
 void v3d_get_bo_vaddr(struct v3d_bo *bo)
 {
-       struct drm_gem_shmem_object *obj = &bo->base;
+       struct drm_gem_uma_object *obj = &bo->base;
 
        bo->vaddr = vmap(obj->pages, obj->base.size >> PAGE_SHIFT, VM_MAP,
                         pgprot_writecombine(PAGE_KERNEL));
diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h
index 1884686985b8..3843d10fbd72 100644
--- a/drivers/gpu/drm/v3d/v3d_drv.h
+++ b/drivers/gpu/drm/v3d/v3d_drv.h
@@ -8,7 +8,7 @@
 
 #include <drm/drm_encoder.h>
 #include <drm/drm_gem.h>
-#include <drm/drm_gem_shmem_helper.h>
+#include <drm/drm_gem_uma_helper.h>
 #include <drm/gpu_scheduler.h>
 
 #include "v3d_performance_counters.h"
@@ -243,7 +243,7 @@ struct v3d_file_priv {
 };
 
 struct v3d_bo {
-       struct drm_gem_shmem_object base;
+       struct drm_gem_uma_object base;
 
        struct drm_mm_node node;
 
diff --git a/drivers/gpu/drm/v3d/v3d_mmu.c b/drivers/gpu/drm/v3d/v3d_mmu.c
index a25d25a8ae61..a634ac3eaaf6 100644
--- a/drivers/gpu/drm/v3d/v3d_mmu.c
+++ b/drivers/gpu/drm/v3d/v3d_mmu.c
@@ -82,13 +82,13 @@ int v3d_mmu_set_page_table(struct v3d_dev *v3d)
 
 void v3d_mmu_insert_ptes(struct v3d_bo *bo)
 {
-       struct drm_gem_shmem_object *shmem_obj = &bo->base;
-       struct v3d_dev *v3d = to_v3d_dev(shmem_obj->base.dev);
+       struct drm_gem_uma_object *uma_obj = &bo->base;
+       struct v3d_dev *v3d = to_v3d_dev(uma_obj->base.dev);
        u32 page = bo->node.start;
        struct scatterlist *sgl;
        unsigned int count;
 
-       for_each_sgtable_dma_sg(shmem_obj->sgt, sgl, count) {
+       for_each_sgtable_dma_sg(uma_obj->sgt, sgl, count) {
                dma_addr_t dma_addr = sg_dma_address(sgl);
                u32 pfn = dma_addr >> V3D_MMU_PAGE_SHIFT;
                unsigned int len = sg_dma_len(sgl);
@@ -121,8 +121,7 @@ void v3d_mmu_insert_ptes(struct v3d_bo *bo)
                }
        }
 
-       WARN_ON_ONCE(page - bo->node.start !=
-                    shmem_obj->base.size >> V3D_MMU_PAGE_SHIFT);
+       WARN_ON_ONCE(page - bo->node.start != uma_obj->base.size >> 
V3D_MMU_PAGE_SHIFT);
 
        if (v3d_mmu_flush_all(v3d))
                dev_err(v3d->drm.dev, "MMU flush timeout\n");
-- 
2.52.0

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