Hi Chaoyi Chen, Andy Yan, On Monday, 8 December 2025 08:24:52 Central European Standard Time Nicolas Frattaroli wrote: > On Monday, 8 December 2025 03:48:24 Central European Standard Time Chaoyi > Chen wrote: > > Hello Nicolas, Daniel, > > > > On 12/7/2025 4:45 AM, Nicolas Frattaroli wrote: > > > From: Daniel Stone <[email protected]> > > > > > > Planes can only source AFBC framebuffers at multiples of 4px wide on > > > RK3566/RK3568. Instead of clipping on all SoCs when the user asks for an > > > unaligned source rectangle, reject the configuration in the plane's > > > atomic check on RK3566/RK3568 only. > > > > > > Signed-off-by: Daniel Stone <[email protected]> > > > [Make RK3566/RK3568 specific, reword message] > > > Signed-off-by: Nicolas Frattaroli <[email protected]> > > > --- > > > drivers/gpu/drm/rockchip/rockchip_drm_vop2.c | 14 +++++++++----- > > > 1 file changed, 9 insertions(+), 5 deletions(-) > > > > > > diff --git a/drivers/gpu/drm/rockchip/rockchip_drm_vop2.c > > > b/drivers/gpu/drm/rockchip/rockchip_drm_vop2.c > > > index bc1ed0ffede0..e23213337104 100644 > > > --- a/drivers/gpu/drm/rockchip/rockchip_drm_vop2.c > > > +++ b/drivers/gpu/drm/rockchip/rockchip_drm_vop2.c > > > @@ -1076,6 +1076,13 @@ static int vop2_plane_atomic_check(struct > > > drm_plane *plane, > > > return -EINVAL; > > > } > > > > > > + if (vop2->version == VOP_VERSION_RK3568 && drm_is_afbc(fb->modifier) && > > > src_w % 4) { > > > + drm_dbg_kms(vop2->drm, > > > + "AFBC source rectangles must be 4-byte aligned; is > > > %d\n", > > > + src_w); > > > + return -EINVAL; > > > + } > > > + > > > return 0; > > > } > > > > > > @@ -1237,11 +1244,8 @@ static void vop2_plane_atomic_update(struct > > > drm_plane *plane, > > > WARN_ON(src_w < 4); > > > WARN_ON(src_h < 4); > > > > > > - if (afbc_en && src_w % 4) { > > > - drm_dbg_kms(vop2->drm, "vp%d %s src_w[%d] not 4 pixel > > > aligned\n", > > > - vp->id, win->data->name, src_w); > > > - src_w = ALIGN_DOWN(src_w, 4); > > > - } > > > + if (vop2->version == VOP_VERSION_RK3568 && drm_is_afbc(fb->modifier)) > > > + WARN_ON(src_w % 4); > > > > > > act_info = (src_h - 1) << 16 | ((src_w - 1) & 0xffff); > > > dsp_info = (dsp_h - 1) << 16 | ((dsp_w - 1) & 0xffff); > > > > > > > You haven't replied to Andy's comment yet [0]. > > > > [0] > > https://lore.kernel.org/dri-devel/[email protected]/ > > > > Hello, > > I addressed the follow-ups where it was clarified that the 4 pixel > limitation was RK3566/RK3568-only. I'm not going to bring back the > post-atomic_check modification for a fast path, but I'm open to > suggestions on how to do this differently. > > One solution might be to modify the state with the ALIGN_DOWN stuff > in atomic_check instead, where userspace is then aware of the change > being done to its requested parameters. I'll need to double-check > whether this is in line with atomic modesetting's design. > > Kind regards, > Nicolas Frattaroli
Okay, so I've asked internally, and atomic_check isn't allowed to modify any of the parameters either. There's efforts [0] underway to allow error codes to be more specific, so that userspace knows which constraint is being violated. That would allow userspace applications to react by either adjusting their size or turning off AFBC in this case. Turning off AFBC seems more generally applicable here, since it means it won't need to resize the plane and it'll save more than enough memory bandwidth by not going through the GPU. On that note: Andy, I didn't find a weston-simple-egl test in the Weston 14.0.2 or git test suite, and weston-simple-egl itself does not tell me whether GPU compositing is being used or not. Do you have more information on how to test for this? I'd like to know for when we have the necessary functionality in place to make userspace smart enough to pick the fast path again. In either case, I think adhering to the atomic API to ensure artifact-free presentation is more important here than enabling a fast-path on RK3568. I do think in most real-world use case scenarios, the fallback won't degrade user experience, because almost everything performance intensive I can think of (video playback, games) will likely already use a plane geometry where the width is divisible by 4. 800, 1024, 1280, 1600, 1920, 2560, 3840 are all divisible by 4, so a window or full-screen playback of common content won't need to fall back to GPU compositing. I'll send a v2 to fix another instance of "eSmart" left in a message, but beyond that I think we should be good. Kind regards, Nicolas Frattaroli https://lore.kernel.org/dri-devel/[email protected]/ [0]
