On Sat, Feb 12, 2011 at 7:21 PM, Marek Ol??k <maraeo at gmail.com> wrote:
> The colorbuffer, zbuffer, and texture states are checked only once when > they get changed. This improves performance in the apps which emit > lots of draw packets and few state changes. > > This drops performance in glxgears by a 1% or so, but glxgears is not > a benchmark we care about. > Please ignore that glxgears note, the drop seems to have been caused by a background app probably. Marek -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20110213/4bf67cf8/attachment.html>