On Fri, Feb 11, 2011 at 5:51 PM, Tobias Jakobi <Liquid.Acid at gmx.net> wrote:
> Hi Sedat,
>
> I also noticed this problem and already contacted Kenneth about the problem. 
> I also included a possible fix for this (attached glcpp.patch), but I'm not 
> completly sure if that's the right way to do it.
>
> Still waiting for Kenneth to answer :)
>
> Greets,
> Tobias
>

This fixes the issue, Thanks.
Tobias' patch was committed as "glsl: Fix parallel build." in [1].

- Sedat -

[1] 
http://cgit.freedesktop.org/mesa/mesa/commit/?id=11f35aa418b15da61147dc8bffe65745d3017f82

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