On Fri, Feb 11, 2011 at 5:51 PM, Tobias Jakobi <Liquid.Acid at gmx.net> wrote: > Hi Sedat, > > I also noticed this problem and already contacted Kenneth about the problem. > I also included a possible fix for this (attached glcpp.patch), but I'm not > completly sure if that's the right way to do it. > > Still waiting for Kenneth to answer :) > > Greets, > Tobias >
This fixes the issue, Thanks. Tobias' patch was committed as "glsl: Fix parallel build." in [1]. - Sedat - [1] http://cgit.freedesktop.org/mesa/mesa/commit/?id=11f35aa418b15da61147dc8bffe65745d3017f82