On 2025-08-28 at 06:35 +1000, John Hubbard <jhubb...@nvidia.com> wrote... > On 8/27/25 1:20 AM, Alistair Popple wrote: > ... > > Hi Alistair, > > Not a real review yet, but one thing I noticed on a quick first pass: > > > + pub(crate) fn send_cmd_to_gsp(cmd: GspQueueCommand<'_>, bar: &Bar0) -> > > Result { > > + // Find the start of the message. We could also re-read the HW > > pointer. > > + // SAFETY: The command was previously allocated and initialised on > > the > > + // queue and is therefore not-NULL and aligned. > > + let slice_1: &[u8] = unsafe { > > + core::slice::from_raw_parts( > > + ptr::from_ref(cmd.msg_header).cast::<u8>(), > > + size_of::<GspMsgHeader>() + size_of::<GspRpcHeader>() + > > cmd.slice_1.len(), > > + ) > > + }; > > + > > + dev_info!( > > + &cmd.cmdq.dev, > > + "GSP RPC: send: seq# {}, function=0x{:x} ({}), > > length=0x{:x}\n", > > + cmd.cmdq.seq - 1, > > + cmd.rpc_header.function, > > + decode_gsp_function(cmd.rpc_header.function), > > + cmd.rpc_header.length, > > + ); > > Let's please make this (and the corresponding receive) a dev_dbg!(). > Otherwise the driver is too chatty at INFO log levels. > > I suspect that I'm to blame here, because I recall pretty-ing up the > output of these, and I probably set dev_info!() at the same time. doh!
You probably took "inspiration" from my original pr_info though! So all good, I'm sure there will be a v2 so will clean these up then. > ... > > + // Log RPC receive with message type decoding > > + dev_info!( > > + self.dev, > > + "GSP RPC: receive: seq# {}, function=0x{:x} ({}), > > length=0x{:x}\n", > > + rpc_header.sequence, > > + rpc_header.function, > > + decode_gsp_function(rpc_header.function), > > + rpc_header.length, > > + ); > > Here also: please use dev_dbg!() for this one. > > > thanks, > -- > John Hubbard >