snprintf() returns the number of characters that *would* have been
written, which can overestimate how much you actually wrote to the
buffer in case of truncation. That leads to 'data += this' advancing
the pointer past the end of the buffer and size going negative.

Switching to scnprintf() prevents potential buffer overflows and ensures
consistent behavior when building the output string.

Signed-off-by: Seyediman Seyedarab <imande...@gmail.com>
---
 drivers/gpu/drm/nouveau/nvkm/core/enum.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/nouveau/nvkm/core/enum.c 
b/drivers/gpu/drm/nouveau/nvkm/core/enum.c
index b9581feb24cc..a23b40b27b81 100644
--- a/drivers/gpu/drm/nouveau/nvkm/core/enum.c
+++ b/drivers/gpu/drm/nouveau/nvkm/core/enum.c
@@ -44,7 +44,7 @@ nvkm_snprintbf(char *data, int size, const struct 
nvkm_bitfield *bf, u32 value)
        bool space = false;
        while (size >= 1 && bf->name) {
                if (value & bf->mask) {
-                       int this = snprintf(data, size, "%s%s",
+                       int this = scnprintf(data, size, "%s%s",
                                            space ? " " : "", bf->name);
                        size -= this;
                        data += this;
-- 
2.50.1

Reply via email to