Currently the job free work item will lock sched->job_list_lock first time to see if there are any jobs, free a single job, and then lock again to decide whether to re-queue itself if there are more finished jobs.
Since drm_sched_get_finished_job() already looks at the second job in the queue we can simply add the signaled check and have it return the presence of more jobs to be freed to the caller. That way the work item does not have to lock the list again and repeat the signaled check. Signed-off-by: Tvrtko Ursulin <tvrtko.ursu...@igalia.com> Cc: Christian König <christian.koe...@amd.com> Cc: Danilo Krummrich <d...@kernel.org> Cc: Matthew Brost <matthew.br...@intel.com> Cc: Philipp Stanner <pha...@kernel.org> --- v2: * Improve commit text and kerneldoc. (Philipp) * Rename run free work helper. (Philipp) --- drivers/gpu/drm/scheduler/sched_main.c | 48 +++++++++++--------------- 1 file changed, 21 insertions(+), 27 deletions(-) diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c index 33d02b79674d..e183b305a51b 100644 --- a/drivers/gpu/drm/scheduler/sched_main.c +++ b/drivers/gpu/drm/scheduler/sched_main.c @@ -349,29 +349,13 @@ static void drm_sched_run_job_queue(struct drm_gpu_scheduler *sched) } /** - * __drm_sched_run_free_queue - enqueue free-job work - * @sched: scheduler instance - */ -static void __drm_sched_run_free_queue(struct drm_gpu_scheduler *sched) -{ - if (!READ_ONCE(sched->pause_submit)) - queue_work(sched->submit_wq, &sched->work_free_job); -} - -/** - * drm_sched_run_free_queue - enqueue free-job work if ready + * drm_sched_run_free_queue - enqueue free-job work * @sched: scheduler instance */ static void drm_sched_run_free_queue(struct drm_gpu_scheduler *sched) { - struct drm_sched_job *job; - - spin_lock(&sched->job_list_lock); - job = list_first_entry_or_null(&sched->pending_list, - struct drm_sched_job, list); - if (job && dma_fence_is_signaled(&job->s_fence->finished)) - __drm_sched_run_free_queue(sched); - spin_unlock(&sched->job_list_lock); + if (!READ_ONCE(sched->pause_submit)) + queue_work(sched->submit_wq, &sched->work_free_job); } /** @@ -393,7 +377,7 @@ static void drm_sched_job_done(struct drm_sched_job *s_job, int result) dma_fence_get(&s_fence->finished); drm_sched_fence_finished(s_fence, result); dma_fence_put(&s_fence->finished); - __drm_sched_run_free_queue(sched); + drm_sched_run_free_queue(sched); } /** @@ -1094,12 +1078,16 @@ drm_sched_select_entity(struct drm_gpu_scheduler *sched) * drm_sched_get_finished_job - fetch the next finished job to be destroyed * * @sched: scheduler instance + * @have_more: are there more finished jobs on the list + * + * Informs the caller through @have_more whether there are more finished jobs + * besides the returned one. * * Returns the next finished job from the pending list (if there is one) * ready for it to be destroyed. */ static struct drm_sched_job * -drm_sched_get_finished_job(struct drm_gpu_scheduler *sched) +drm_sched_get_finished_job(struct drm_gpu_scheduler *sched, bool *have_more) { struct drm_sched_job *job, *next; @@ -1107,22 +1095,25 @@ drm_sched_get_finished_job(struct drm_gpu_scheduler *sched) job = list_first_entry_or_null(&sched->pending_list, struct drm_sched_job, list); - if (job && dma_fence_is_signaled(&job->s_fence->finished)) { /* remove job from pending_list */ list_del_init(&job->list); /* cancel this job's TO timer */ cancel_delayed_work(&sched->work_tdr); - /* make the scheduled timestamp more accurate */ + + *have_more = false; next = list_first_entry_or_null(&sched->pending_list, typeof(*next), list); - if (next) { + /* make the scheduled timestamp more accurate */ if (test_bit(DMA_FENCE_FLAG_TIMESTAMP_BIT, &next->s_fence->scheduled.flags)) next->s_fence->scheduled.timestamp = dma_fence_timestamp(&job->s_fence->finished); + + *have_more = dma_fence_is_signaled(&next->s_fence->finished); + /* start TO timer for next job */ drm_sched_start_timeout(sched); } @@ -1181,12 +1172,15 @@ static void drm_sched_free_job_work(struct work_struct *w) struct drm_gpu_scheduler *sched = container_of(w, struct drm_gpu_scheduler, work_free_job); struct drm_sched_job *job; + bool have_more; - job = drm_sched_get_finished_job(sched); - if (job) + job = drm_sched_get_finished_job(sched, &have_more); + if (job) { sched->ops->free_job(job); + if (have_more) + drm_sched_run_free_queue(sched); + } - drm_sched_run_free_queue(sched); drm_sched_run_job_queue(sched); } -- 2.48.0