Hi,

Should I go ahead make the diagram more detailed or just add the links
in 'Slides and articles' & 'Conference talks'  to the existing
diagram?

Best regards,

On Wed, Jun 4, 2025 at 10:37 AM Simona Vetter <simona.vet...@ffwll.ch> wrote:
>
> On Mon, Jun 02, 2025 at 08:28:30AM +0700, Bagas Sanjaya wrote:
> > On Sun, Jun 01, 2025 at 06:18:47PM -0400, Abdulrasaq Lawani wrote:
> > > Add an overview diagram of Linux DRM architecture for
> > > graphics and compute to introduction.rst
> > >
> > > Signed-off-by: Abdulrasaq Lawani <abdulrasaqolaw...@gmail.com>
> > > ---
> > > <snipped>...
> > > diff --git a/Documentation/gpu/introduction.rst 
> > > b/Documentation/gpu/introduction.rst
> > > index 
> > > 3cd0c8860b949408ed570d3f9384edd5f03df002..a8d3f953a470180b395ec52a45d0f3f4561424e0
> > >  100644
> > > --- a/Documentation/gpu/introduction.rst
> > > +++ b/Documentation/gpu/introduction.rst
> > > @@ -14,7 +14,45 @@ including the TTM memory manager, output configuration 
> > > and mode setting,
> > >  and the new vblank internals, in addition to all the regular features
> > >  found in current kernels.
> > >
> > > -[Insert diagram of typical DRM stack here]
> > > +Overview of the Linux DRM Architecture
> > > +--------------------------------------
> > > +::
> > > +
> > > +        +-----------------------------+
> > > +        |     User-space Apps         |
> > > +        | (Games, Browsers, ML, etc.) |
> > > +        +-----------------------------+
> > > +                      |
> > > +                      v
> > > +        +---------------------------------------+
> > > +        |    Graphics APIs   |   Compute APIs   |
> > > +        |  (OpenGL, Vulkan)  |  (OpenCL, CUDA)  |
> > > +        +---------------------------------------+
> > > +                |                   |
> > > +                v                   v
> > > +        +---------------------+  +-----------------------+
> > > +        |  User-space Driver  |  |    Compute Runtime    |
> > > +        |  (Mesa, AMD/NVIDIA) |  |  (OpenCL, CUDA, ROCm) |
> > > +        +---------------------+  +-----------------------+
> > > +                |                   |
> > > +                +--------+----------+
> > > +                         |
> > > +                         v
> > > +                +-----------------------+
> > > +                |   libdrm (DRM API)    |
> > > +                +-----------------------+
> > > +                          |
> > > +                          v
> > > +        +-------------------------------------------+
> > > +        |     Kernel DRM/KMS Driver (i915, amdgpu,  |
> > > +        |     nouveau, etc.)                        |
> > > +        +-------------------------------------------+
> > > +                |                       |
> > > +                v                       v
> > > +        +----------------+     +-------------------+
> > > +        | GPU Display HW |     | GPU Compute Units |
> > > +        +----------------+     +-------------------+
> > > +
>
> I'm a bit late to the party, apologies. I'm not sure how much use there is
> in an extremely simplified diagram like this, least because it's really
> incomplete and leaves out the entire display and compositor side.
>
> My idea was that we'd instead link to the large pile of introductory and
> overview talks further down in this file, if people want to get an
> overview over what drm does.
>
> If you want I guess you could add some links to the relevant wikipedia
> pages, I think they also do a fairly decent job of explaining the big
> picture.
>
> Thanks, Sima
>
>
> > >
> > >  Style Guidelines
> > >  ================
> > >
> >
> > The patch LGTM, thanks!
> >
> > Reviewed-by: Bagas Sanjaya <bagasdo...@gmail.com>
> >
> > --
> > An old man doll... just what I always wanted! - Clara
>
>
>
> --
> Simona Vetter
> Software Engineer, Intel Corporation
> http://blog.ffwll.ch

Reply via email to