Hi Chema,
On 25/04/25 09:25, Jose Maria Casanova Crespo wrote:
In the case of MMU errors caused by the TFU unit, the
client that causes the MMU error is expected to be reported.
But in the case of MMU TFU errors, a non existing client was
being reported. This happened because the client calculation
was taking into account more than the bits 0-7 from the
axi_id that were representing the client.
[ 27.845132] v3d fec00000.v3d: MMU error from client ? (13) at 0x3bb1000, pte
invalid
Masking the bits and using the correct exi_id ranges fixes the
I changed s/exi_id/axi_id before pushing the patch.
calculation to report the real guilty client on V3D 4.1 and 4.2.
Make the MMU error print axi_id with hexadecimal as used in the
ranges.
Fixes: 38c2c7917adc ("drm/v3d: Fix and extend MMU error handling.")
Signed-off-by: Jose Maria Casanova Crespo <jmcasan...@igalia.com>
Applied both patches to misc/kernel.git (drm-misc-next).
Thanks for your patches!
Best Regards,
- Maíra
---
drivers/gpu/drm/v3d/v3d_irq.c | 37 +++++++++++++++++++++++------------
1 file changed, 24 insertions(+), 13 deletions(-)
Changes in v2:
- Now axi_id is showed in hexadecimal in error message (Maira Canal)
- Improved commit log description with error example. (Maira Canal)
- Fixed typos in commit log (Maira Canal)
diff --git a/drivers/gpu/drm/v3d/v3d_irq.c b/drivers/gpu/drm/v3d/v3d_irq.c
index 29f63f572d35..d6ce1324905d 100644
--- a/drivers/gpu/drm/v3d/v3d_irq.c
+++ b/drivers/gpu/drm/v3d/v3d_irq.c
@@ -186,27 +186,38 @@ v3d_hub_irq(int irq, void *arg)
u32 axi_id = V3D_READ(V3D_MMU_VIO_ID);
u64 vio_addr = ((u64)V3D_READ(V3D_MMU_VIO_ADDR) <<
(v3d->va_width - 32));
- static const char *const v3d41_axi_ids[] = {
- "L2T",
- "PTB",
- "PSE",
- "TLB",
- "CLE",
- "TFU",
- "MMU",
- "GMP",
+ static const struct {
+ u32 begin;
+ u32 end;
+ const char *client;
+ } v3d41_axi_ids[] = {
+ {0x00, 0x20, "L2T"},
+ {0x20, 0x21, "PTB"},
+ {0x40, 0x41, "PSE"},
+ {0x60, 0x80, "TLB"},
+ {0x80, 0x88, "CLE"},
+ {0xA0, 0xA1, "TFU"},
+ {0xC0, 0xE0, "MMU"},
+ {0xE0, 0xE1, "GMP"},
};
const char *client = "?";
V3D_WRITE(V3D_MMU_CTL, V3D_READ(V3D_MMU_CTL));
if (v3d->ver >= V3D_GEN_41) {
- axi_id = axi_id >> 5;
- if (axi_id < ARRAY_SIZE(v3d41_axi_ids))
- client = v3d41_axi_ids[axi_id];
+ size_t i;
+
+ axi_id = axi_id & 0xFF;
+ for (i = 0; i < ARRAY_SIZE(v3d41_axi_ids); i++) {
+ if (axi_id >= v3d41_axi_ids[i].begin &&
+ axi_id < v3d41_axi_ids[i].end) {
+ client = v3d41_axi_ids[i].client;
+ break;
+ }
+ }
}
- dev_err(v3d->drm.dev, "MMU error from client %s (%d) at 0x%llx%s%s%s\n",
+ dev_err(v3d->drm.dev, "MMU error from client %s (0x%x) at
0x%llx%s%s%s\n",
client, axi_id, (long long)vio_addr,
((intsts & V3D_HUB_INT_MMU_WRV) ?
", write violation" : ""),