On Fri, 11 Apr 2025 16:51:52 +0100 Steven Price wrote: > Hi Ashley, > > On 10/04/2025 13:57, Ashley Smith wrote: > > The timeout logic provided by drm_sched leads to races when we try > > to suspend it while the drm_sched workqueue queues more jobs. Let's > > overhaul the timeout handling in panthor to have our own delayed work > > that's resumed/suspended when a group is resumed/suspended. When an > > actual timeout occurs, we call drm_sched_fault() to report it > > through drm_sched, still. But otherwise, the drm_sched timeout is > > disabled (set to MAX_SCHEDULE_TIMEOUT), which leaves us in control of > > how we protect modifications on the timer. > > > > One issue seems to be when we call drm_sched_suspend_timeout() from > > both queue_run_job() and tick_work() which could lead to races due to > > drm_sched_suspend_timeout() not having a lock. Another issue seems to > > be in queue_run_job() if the group is not scheduled, we suspend the > > timeout again which undoes what drm_sched_job_begin() did when calling > > drm_sched_start_timeout(). So the timeout does not reset when a job > > is finished. > > > > Co-developed-by: Boris Brezillon boris.brezil...@collabora.com> > > Signed-off-by: Boris Brezillon boris.brezil...@collabora.com> > > Tested-by: Daniel Stone dani...@collabora.com> > > Fixes: de8548813824 ("drm/panthor: Add the scheduler logical block") > > Signed-off-by: Ashley Smith ashley.sm...@collabora.com> > > --- > > drivers/gpu/drm/panthor/panthor_sched.c | 244 +++++++++++++++++------- > > 1 file changed, 177 insertions(+), 67 deletions(-) > > > > diff --git a/drivers/gpu/drm/panthor/panthor_sched.c > > b/drivers/gpu/drm/panthor/panthor_sched.c > > index 446ec780eb4a..32f5a75bc4f6 100644 > > --- a/drivers/gpu/drm/panthor/panthor_sched.c > > +++ b/drivers/gpu/drm/panthor/panthor_sched.c > > [...] > > > @@ -2727,8 +2784,17 @@ void panthor_sched_suspend(struct panthor_device > > *ptdev) > > * automatically terminate all active groups, so let's > > * force the state to halted here. > > */ > > - if (csg_slot->group->state != PANTHOR_CS_GROUP_TERMINATED) > > + if (csg_slot->group->state != PANTHOR_CS_GROUP_TERMINATED) { > > csg_slot->group->state = PANTHOR_CS_GROUP_TERMINATED; > > + > > + /* Reset the queue slots manually if the termination > > + * request failed. > > + */ > > + for (i = 0; i queue_count; i++) { > > + if (group->queues[i]) > > + cs_slot_reset_locked(ptdev, csg_id, i); > > + } > > + } > > slot_mask &= ~BIT(csg_id); > > } > > } > > So this seems to be the only change from v2 (a changelog can be > helpful!). And I'm not convinced it belongs in this patch? It's not just > "[making] the timeout per-queue instead of per-job". > > I haven't dug through the details, but I think this belongs in a > separate patch. > > Thanks, > Steve >
Hi Steve, Apologies my change log did not make it in: v2: Suspend timeout before setting _TERMINATED so that if a terminate times out (Due to firmware hang) we don't get a spurious timeout This was a bug fix related to the scheduling patch that we found, I was thinking to include it here. However I'm happy to move it to a different patch. Thanks, Ash