On 11/04/2025 17:48, Karunika Choo wrote: > With the introduction of 64-bit register accessors, the separate *_HI > definitions are no longer necessary. This change removes them and > renames the corresponding *_LO entries for cleaner and more consistent > register definitions. > > Reviewed-by: Boris Brezillon <boris.brezil...@collabora.com> > Suggested-by: Boris Brezillon <boris.brezil...@collabora.com> > Signed-off-by: Karunika Choo <karunika.c...@arm.com>
Reviewed-by: Steven Price <steven.pr...@arm.com> I would sort of prefer that the calls like gpu_read64() just appended the _LO as a form of type checking (with some macro magic). But I can't think of how to make it work with macros like AS_TRANSTAB() and similar where the _LO needs inserting in the middle. So I think this is the best we can do. Thanks, Steve > --- > drivers/gpu/drm/panthor/panthor_gpu.c | 12 ++-- > drivers/gpu/drm/panthor/panthor_gpu.h | 10 +-- > drivers/gpu/drm/panthor/panthor_mmu.c | 16 ++--- > drivers/gpu/drm/panthor/panthor_regs.h | 94 +++++++++----------------- > 4 files changed, 52 insertions(+), 80 deletions(-) > > diff --git a/drivers/gpu/drm/panthor/panthor_gpu.c > b/drivers/gpu/drm/panthor/panthor_gpu.c > index fd09f0928019..5fc45284c712 100644 > --- a/drivers/gpu/drm/panthor/panthor_gpu.c > +++ b/drivers/gpu/drm/panthor/panthor_gpu.c > @@ -108,9 +108,9 @@ static void panthor_gpu_init_info(struct panthor_device > *ptdev) > > ptdev->gpu_info.as_present = gpu_read(ptdev, GPU_AS_PRESENT); > > - ptdev->gpu_info.shader_present = gpu_read64(ptdev, > GPU_SHADER_PRESENT_LO); > - ptdev->gpu_info.tiler_present = gpu_read64(ptdev, GPU_TILER_PRESENT_LO); > - ptdev->gpu_info.l2_present = gpu_read64(ptdev, GPU_L2_PRESENT_LO); > + ptdev->gpu_info.shader_present = gpu_read64(ptdev, GPU_SHADER_PRESENT); > + ptdev->gpu_info.tiler_present = gpu_read64(ptdev, GPU_TILER_PRESENT); > + ptdev->gpu_info.l2_present = gpu_read64(ptdev, GPU_L2_PRESENT); > > arch_major = GPU_ARCH_MAJOR(ptdev->gpu_info.gpu_id); > product_major = GPU_PROD_MAJOR(ptdev->gpu_info.gpu_id); > @@ -147,7 +147,7 @@ static void panthor_gpu_irq_handler(struct panthor_device > *ptdev, u32 status) > { > if (status & GPU_IRQ_FAULT) { > u32 fault_status = gpu_read(ptdev, GPU_FAULT_STATUS); > - u64 address = gpu_read64(ptdev, GPU_FAULT_ADDR_LO); > + u64 address = gpu_read64(ptdev, GPU_FAULT_ADDR); > > drm_warn(&ptdev->base, "GPU Fault 0x%08x (%s) at 0x%016llx\n", > fault_status, panthor_exception_name(ptdev, > fault_status & 0xFF), > @@ -457,7 +457,7 @@ void panthor_gpu_resume(struct panthor_device *ptdev) > */ > u64 panthor_gpu_read_timestamp(struct panthor_device *ptdev) > { > - return gpu_read64_counter(ptdev, GPU_TIMESTAMP_LO); > + return gpu_read64_counter(ptdev, GPU_TIMESTAMP); > } > > /** > @@ -468,5 +468,5 @@ u64 panthor_gpu_read_timestamp(struct panthor_device > *ptdev) > */ > u64 panthor_gpu_read_timestamp_offset(struct panthor_device *ptdev) > { > - return gpu_read64(ptdev, GPU_TIMESTAMP_OFFSET_LO); > + return gpu_read64(ptdev, GPU_TIMESTAMP_OFFSET); > } > diff --git a/drivers/gpu/drm/panthor/panthor_gpu.h > b/drivers/gpu/drm/panthor/panthor_gpu.h > index 7f6133a66127..89a0bdb2fbc5 100644 > --- a/drivers/gpu/drm/panthor/panthor_gpu.h > +++ b/drivers/gpu/drm/panthor/panthor_gpu.h > @@ -30,9 +30,9 @@ int panthor_gpu_block_power_off(struct panthor_device > *ptdev, > */ > #define panthor_gpu_power_on(ptdev, type, mask, timeout_us) \ > panthor_gpu_block_power_on(ptdev, #type, \ > - type ## _PWRON_LO, \ > - type ## _PWRTRANS_LO, \ > - type ## _READY_LO, \ > + type ## _PWRON, \ > + type ## _PWRTRANS, \ > + type ## _READY, \ > mask, timeout_us) > > /** > @@ -42,8 +42,8 @@ int panthor_gpu_block_power_off(struct panthor_device > *ptdev, > */ > #define panthor_gpu_power_off(ptdev, type, mask, timeout_us) \ > panthor_gpu_block_power_off(ptdev, #type, \ > - type ## _PWROFF_LO, \ > - type ## _PWRTRANS_LO, \ > + type ## _PWROFF, \ > + type ## _PWRTRANS, \ > mask, timeout_us) > > int panthor_gpu_l2_power_on(struct panthor_device *ptdev); > diff --git a/drivers/gpu/drm/panthor/panthor_mmu.c > b/drivers/gpu/drm/panthor/panthor_mmu.c > index a0a79f19bdea..1db4a46ddf98 100644 > --- a/drivers/gpu/drm/panthor/panthor_mmu.c > +++ b/drivers/gpu/drm/panthor/panthor_mmu.c > @@ -564,7 +564,7 @@ static void lock_region(struct panthor_device *ptdev, u32 > as_nr, > region = region_width | region_start; > > /* Lock the region that needs to be updated */ > - gpu_write64(ptdev, AS_LOCKADDR_LO(as_nr), region); > + gpu_write64(ptdev, AS_LOCKADDR(as_nr), region); > write_cmd(ptdev, as_nr, AS_COMMAND_LOCK); > } > > @@ -614,9 +614,9 @@ static int panthor_mmu_as_enable(struct panthor_device > *ptdev, u32 as_nr, > if (ret) > return ret; > > - gpu_write64(ptdev, AS_TRANSTAB_LO(as_nr), transtab); > - gpu_write64(ptdev, AS_MEMATTR_LO(as_nr), memattr); > - gpu_write64(ptdev, AS_TRANSCFG_LO(as_nr), transcfg); > + gpu_write64(ptdev, AS_TRANSTAB(as_nr), transtab); > + gpu_write64(ptdev, AS_MEMATTR(as_nr), memattr); > + gpu_write64(ptdev, AS_TRANSCFG(as_nr), transcfg); > > return write_cmd(ptdev, as_nr, AS_COMMAND_UPDATE); > } > @@ -629,9 +629,9 @@ static int panthor_mmu_as_disable(struct panthor_device > *ptdev, u32 as_nr) > if (ret) > return ret; > > - gpu_write64(ptdev, AS_TRANSTAB_LO(as_nr), 0); > - gpu_write64(ptdev, AS_MEMATTR_LO(as_nr), 0); > - gpu_write64(ptdev, AS_TRANSCFG_LO(as_nr), AS_TRANSCFG_ADRMODE_UNMAPPED); > + gpu_write64(ptdev, AS_TRANSTAB(as_nr), 0); > + gpu_write64(ptdev, AS_MEMATTR(as_nr), 0); > + gpu_write64(ptdev, AS_TRANSCFG(as_nr), AS_TRANSCFG_ADRMODE_UNMAPPED); > > return write_cmd(ptdev, as_nr, AS_COMMAND_UPDATE); > } > @@ -1669,7 +1669,7 @@ static void panthor_mmu_irq_handler(struct > panthor_device *ptdev, u32 status) > u32 source_id; > > fault_status = gpu_read(ptdev, AS_FAULTSTATUS(as)); > - addr = gpu_read64(ptdev, AS_FAULTADDRESS_LO(as)); > + addr = gpu_read64(ptdev, AS_FAULTADDRESS(as)); > > /* decode the fault status */ > exception_type = fault_status & 0xFF; > diff --git a/drivers/gpu/drm/panthor/panthor_regs.h > b/drivers/gpu/drm/panthor/panthor_regs.h > index 6fd39a52f887..7e21d6a25dc4 100644 > --- a/drivers/gpu/drm/panthor/panthor_regs.h > +++ b/drivers/gpu/drm/panthor/panthor_regs.h > @@ -65,20 +65,16 @@ > #define GPU_STATUS_DBG_ENABLED BIT(8) > > #define GPU_FAULT_STATUS 0x3C > -#define GPU_FAULT_ADDR_LO 0x40 > -#define GPU_FAULT_ADDR_HI 0x44 > +#define GPU_FAULT_ADDR 0x40 > > #define GPU_PWR_KEY 0x50 > #define GPU_PWR_KEY_UNLOCK 0x2968A819 > #define GPU_PWR_OVERRIDE0 0x54 > #define GPU_PWR_OVERRIDE1 0x58 > > -#define GPU_TIMESTAMP_OFFSET_LO 0x88 > -#define GPU_TIMESTAMP_OFFSET_HI 0x8C > -#define GPU_CYCLE_COUNT_LO 0x90 > -#define GPU_CYCLE_COUNT_HI 0x94 > -#define GPU_TIMESTAMP_LO 0x98 > -#define GPU_TIMESTAMP_HI 0x9C > +#define GPU_TIMESTAMP_OFFSET 0x88 > +#define GPU_CYCLE_COUNT 0x90 > +#define GPU_TIMESTAMP 0x98 > > #define GPU_THREAD_MAX_THREADS 0xA0 > #define GPU_THREAD_MAX_WORKGROUP_SIZE 0xA4 > @@ -87,47 +83,29 @@ > > #define GPU_TEXTURE_FEATURES(n) (0xB0 + ((n) * > 4)) > > -#define GPU_SHADER_PRESENT_LO 0x100 > -#define GPU_SHADER_PRESENT_HI 0x104 > -#define GPU_TILER_PRESENT_LO 0x110 > -#define GPU_TILER_PRESENT_HI 0x114 > -#define GPU_L2_PRESENT_LO 0x120 > -#define GPU_L2_PRESENT_HI 0x124 > - > -#define SHADER_READY_LO 0x140 > -#define SHADER_READY_HI 0x144 > -#define TILER_READY_LO 0x150 > -#define TILER_READY_HI 0x154 > -#define L2_READY_LO 0x160 > -#define L2_READY_HI 0x164 > - > -#define SHADER_PWRON_LO 0x180 > -#define SHADER_PWRON_HI 0x184 > -#define TILER_PWRON_LO 0x190 > -#define TILER_PWRON_HI 0x194 > -#define L2_PWRON_LO 0x1A0 > -#define L2_PWRON_HI 0x1A4 > - > -#define SHADER_PWROFF_LO 0x1C0 > -#define SHADER_PWROFF_HI 0x1C4 > -#define TILER_PWROFF_LO 0x1D0 > -#define TILER_PWROFF_HI 0x1D4 > -#define L2_PWROFF_LO 0x1E0 > -#define L2_PWROFF_HI 0x1E4 > - > -#define SHADER_PWRTRANS_LO 0x200 > -#define SHADER_PWRTRANS_HI 0x204 > -#define TILER_PWRTRANS_LO 0x210 > -#define TILER_PWRTRANS_HI 0x214 > -#define L2_PWRTRANS_LO 0x220 > -#define L2_PWRTRANS_HI 0x224 > - > -#define SHADER_PWRACTIVE_LO 0x240 > -#define SHADER_PWRACTIVE_HI 0x244 > -#define TILER_PWRACTIVE_LO 0x250 > -#define TILER_PWRACTIVE_HI 0x254 > -#define L2_PWRACTIVE_LO 0x260 > -#define L2_PWRACTIVE_HI 0x264 > +#define GPU_SHADER_PRESENT 0x100 > +#define GPU_TILER_PRESENT 0x110 > +#define GPU_L2_PRESENT 0x120 > + > +#define SHADER_READY 0x140 > +#define TILER_READY 0x150 > +#define L2_READY 0x160 > + > +#define SHADER_PWRON 0x180 > +#define TILER_PWRON 0x190 > +#define L2_PWRON 0x1A0 > + > +#define SHADER_PWROFF 0x1C0 > +#define TILER_PWROFF 0x1D0 > +#define L2_PWROFF 0x1E0 > + > +#define SHADER_PWRTRANS 0x200 > +#define TILER_PWRTRANS 0x210 > +#define L2_PWRTRANS 0x220 > + > +#define SHADER_PWRACTIVE 0x240 > +#define TILER_PWRACTIVE 0x250 > +#define L2_PWRACTIVE 0x260 > > #define GPU_REVID 0x280 > > @@ -170,10 +148,8 @@ > #define MMU_AS_SHIFT 6 > #define MMU_AS(as) (MMU_BASE + ((as) << > MMU_AS_SHIFT)) > > -#define AS_TRANSTAB_LO(as) (MMU_AS(as) + 0x0) > -#define AS_TRANSTAB_HI(as) (MMU_AS(as) + 0x4) > -#define AS_MEMATTR_LO(as) (MMU_AS(as) + 0x8) > -#define AS_MEMATTR_HI(as) (MMU_AS(as) + 0xC) > +#define AS_TRANSTAB(as) (MMU_AS(as) + > 0x0) > +#define AS_MEMATTR(as) (MMU_AS(as) + > 0x8) > #define AS_MEMATTR_AARCH64_INNER_ALLOC_IMPL (2 << 2) > #define AS_MEMATTR_AARCH64_INNER_ALLOC_EXPL(w, r) ((3 << 2) | \ > ((w) ? BIT(0) : 0) | \ > @@ -185,8 +161,7 @@ > #define AS_MEMATTR_AARCH64_INNER_OUTER_NC (1 << 6) > #define AS_MEMATTR_AARCH64_INNER_OUTER_WB (2 << 6) > #define AS_MEMATTR_AARCH64_FAULT (3 << 6) > -#define AS_LOCKADDR_LO(as) (MMU_AS(as) + 0x10) > -#define AS_LOCKADDR_HI(as) (MMU_AS(as) + 0x14) > +#define AS_LOCKADDR(as) (MMU_AS(as) + > 0x10) > #define AS_COMMAND(as) (MMU_AS(as) + > 0x18) > #define AS_COMMAND_NOP 0 > #define AS_COMMAND_UPDATE 1 > @@ -201,12 +176,10 @@ > #define AS_FAULTSTATUS_ACCESS_TYPE_EX (0x1 << 8) > #define AS_FAULTSTATUS_ACCESS_TYPE_READ (0x2 << 8) > #define AS_FAULTSTATUS_ACCESS_TYPE_WRITE (0x3 << 8) > -#define AS_FAULTADDRESS_LO(as) (MMU_AS(as) + > 0x20) > -#define AS_FAULTADDRESS_HI(as) (MMU_AS(as) + > 0x24) > +#define AS_FAULTADDRESS(as) (MMU_AS(as) + 0x20) > #define AS_STATUS(as) (MMU_AS(as) + > 0x28) > #define AS_STATUS_AS_ACTIVE BIT(0) > -#define AS_TRANSCFG_LO(as) (MMU_AS(as) + 0x30) > -#define AS_TRANSCFG_HI(as) (MMU_AS(as) + 0x34) > +#define AS_TRANSCFG(as) (MMU_AS(as) + > 0x30) > #define AS_TRANSCFG_ADRMODE_UNMAPPED (1 << 0) > #define AS_TRANSCFG_ADRMODE_IDENTITY (2 << 0) > #define AS_TRANSCFG_ADRMODE_AARCH64_4K (6 << 0) > @@ -224,8 +197,7 @@ > #define AS_TRANSCFG_DISABLE_AF_FAULT BIT(34) > #define AS_TRANSCFG_WXN BIT(35) > #define AS_TRANSCFG_XREADABLE BIT(36) > -#define AS_FAULTEXTRA_LO(as) (MMU_AS(as) + 0x38) > -#define AS_FAULTEXTRA_HI(as) (MMU_AS(as) + 0x3C) > +#define AS_FAULTEXTRA(as) (MMU_AS(as) + 0x38) > > #define CSF_GPU_LATEST_FLUSH_ID 0x10000 >