In addition to the standard reset controller, V3D 7.x requires configuring
the V3D_SMS registers for proper power on/off and reset. Add the new
registers to `v3d_regs.h` and ensure they are properly configured during
device probing, removal, and reset.

This change fixes GPU reset issues on the Raspberry Pi 5 (BCM2712).
Without exposing these registers, a GPU reset causes the GPU to hang,
stopping any further job execution and freezing the desktop GUI. The same
issue occurs when unloading and loading the v3d driver.

Link: https://github.com/raspberrypi/linux/issues/6660
Reviewed-by: Iago Toral Quiroga <ito...@igalia.com>
Signed-off-by: Maíra Canal <mca...@igalia.com>
---
 drivers/gpu/drm/v3d/v3d_drv.c  | 40 ++++++++++++++++++++++++++++++++++++++++
 drivers/gpu/drm/v3d/v3d_drv.h  | 11 +++++++++++
 drivers/gpu/drm/v3d/v3d_gem.c  | 17 +++++++++++++++++
 drivers/gpu/drm/v3d/v3d_regs.h | 26 ++++++++++++++++++++++++++
 4 files changed, 94 insertions(+)

diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c
index 
c63f0ed1bd8a3d5511085e76ed2fbd6ee7df6f80..122848cdccc4a02039d9ea2e77aa2f377886b5d6
 100644
--- a/drivers/gpu/drm/v3d/v3d_drv.c
+++ b/drivers/gpu/drm/v3d/v3d_drv.c
@@ -263,6 +263,36 @@ static const struct of_device_id v3d_of_match[] = {
 };
 MODULE_DEVICE_TABLE(of, v3d_of_match);
 
+static void
+v3d_idle_sms(struct v3d_dev *v3d)
+{
+       if (v3d->ver < V3D_GEN_71)
+               return;
+
+       V3D_SMS_WRITE(V3D_SMS_TEE_CS, V3D_SMS_CLEAR_POWER_OFF);
+
+       if (wait_for((V3D_GET_FIELD(V3D_SMS_READ(V3D_SMS_TEE_CS),
+                                   V3D_SMS_STATE) == V3D_SMS_IDLE), 100)) {
+               DRM_ERROR("Failed to power up SMS\n");
+       }
+
+       v3d_reset_sms(v3d);
+}
+
+static void
+v3d_power_off_sms(struct v3d_dev *v3d)
+{
+       if (v3d->ver < V3D_GEN_71)
+               return;
+
+       V3D_SMS_WRITE(V3D_SMS_TEE_CS, V3D_SMS_POWER_OFF);
+
+       if (wait_for((V3D_GET_FIELD(V3D_SMS_READ(V3D_SMS_TEE_CS),
+                                   V3D_SMS_STATE) == V3D_SMS_POWER_OFF_STATE), 
100)) {
+               DRM_ERROR("Failed to power off SMS\n");
+       }
+}
+
 static int
 map_regs(struct v3d_dev *v3d, void __iomem **regs, const char *name)
 {
@@ -300,6 +330,12 @@ static int v3d_platform_drm_probe(struct platform_device 
*pdev)
        if (ret)
                return ret;
 
+       if (v3d->ver >= V3D_GEN_71) {
+               ret = map_regs(v3d, &v3d->sms_regs, "sms");
+               if (ret)
+                       return ret;
+       }
+
        v3d->clk = devm_clk_get_optional(dev, NULL);
        if (IS_ERR(v3d->clk))
                return dev_err_probe(dev, PTR_ERR(v3d->clk), "Failed to get V3D 
clock\n");
@@ -310,6 +346,8 @@ static int v3d_platform_drm_probe(struct platform_device 
*pdev)
                return ret;
        }
 
+       v3d_idle_sms(v3d);
+
        mmu_debug = V3D_READ(V3D_MMU_DEBUG_INFO);
        mask = DMA_BIT_MASK(30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_PA_WIDTH));
        ret = dma_set_mask_and_coherent(dev, mask);
@@ -410,6 +448,8 @@ static void v3d_platform_drm_remove(struct platform_device 
*pdev)
        dma_free_wc(v3d->drm.dev, 4096, v3d->mmu_scratch,
                    v3d->mmu_scratch_paddr);
 
+       v3d_power_off_sms(v3d);
+
        clk_disable_unprepare(v3d->clk);
 }
 
diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h
index 
de4a9e18f6a9039edf57f406ab1cee9dad4c0a49..b51f0b648a08011f737317ec1841d5ab316355b2
 100644
--- a/drivers/gpu/drm/v3d/v3d_drv.h
+++ b/drivers/gpu/drm/v3d/v3d_drv.h
@@ -118,6 +118,7 @@ struct v3d_dev {
        void __iomem *core_regs[3];
        void __iomem *bridge_regs;
        void __iomem *gca_regs;
+       void __iomem *sms_regs;
        struct clk *clk;
        struct reset_control *reset;
 
@@ -268,6 +269,15 @@ to_v3d_fence(struct dma_fence *fence)
 #define V3D_GCA_READ(offset) readl(v3d->gca_regs + offset)
 #define V3D_GCA_WRITE(offset, val) writel(val, v3d->gca_regs + offset)
 
+#define V3D_SMS_IDLE                           0x0
+#define V3D_SMS_ISOLATING_FOR_RESET            0xa
+#define V3D_SMS_RESETTING                      0xb
+#define V3D_SMS_ISOLATING_FOR_POWER_OFF        0xc
+#define V3D_SMS_POWER_OFF_STATE                0xd
+
+#define V3D_SMS_READ(offset) readl(v3d->sms_regs + (offset))
+#define V3D_SMS_WRITE(offset, val) writel(val, v3d->sms_regs + (offset))
+
 #define V3D_CORE_READ(core, offset) readl(v3d->core_regs[core] + offset)
 #define V3D_CORE_WRITE(core, offset, val) writel(val, v3d->core_regs[core] + 
offset)
 
@@ -546,6 +556,7 @@ struct dma_fence *v3d_fence_create(struct v3d_dev *v3d, 
enum v3d_queue queue);
 /* v3d_gem.c */
 int v3d_gem_init(struct drm_device *dev);
 void v3d_gem_destroy(struct drm_device *dev);
+void v3d_reset_sms(struct v3d_dev *v3d);
 void v3d_reset(struct v3d_dev *v3d);
 void v3d_invalidate_caches(struct v3d_dev *v3d);
 void v3d_clean_caches(struct v3d_dev *v3d);
diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
index 
1ea6d3832c2212d9cbbd90236478d18491f0ff14..d7d16da78db328f004d1d702731d1a1b5437a394
 100644
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -104,6 +104,22 @@ v3d_reset_v3d(struct v3d_dev *v3d)
        v3d_init_hw_state(v3d);
 }
 
+void
+v3d_reset_sms(struct v3d_dev *v3d)
+{
+       if (v3d->ver < V3D_GEN_71)
+               return;
+
+       V3D_SMS_WRITE(V3D_SMS_REE_CS, V3D_SET_FIELD(0x4, V3D_SMS_STATE));
+
+       if (wait_for(!(V3D_GET_FIELD(V3D_SMS_READ(V3D_SMS_REE_CS),
+                                    V3D_SMS_STATE) == 
V3D_SMS_ISOLATING_FOR_RESET) &&
+                    !(V3D_GET_FIELD(V3D_SMS_READ(V3D_SMS_REE_CS),
+                                    V3D_SMS_STATE) == V3D_SMS_RESETTING), 
100)) {
+               DRM_ERROR("Failed to wait for SMS reset\n");
+       }
+}
+
 void
 v3d_reset(struct v3d_dev *v3d)
 {
@@ -119,6 +135,7 @@ v3d_reset(struct v3d_dev *v3d)
                v3d_idle_axi(v3d, 0);
 
        v3d_idle_gca(v3d);
+       v3d_reset_sms(v3d);
        v3d_reset_v3d(v3d);
 
        v3d_mmu_set_page_table(v3d);
diff --git a/drivers/gpu/drm/v3d/v3d_regs.h b/drivers/gpu/drm/v3d/v3d_regs.h
index 
6da3c69082bd6d5954bf88bd9ff2543a5e4e04c4..c1870265eaeecc188afc4f09cf13a5201d3aa1c6
 100644
--- a/drivers/gpu/drm/v3d/v3d_regs.h
+++ b/drivers/gpu/drm/v3d/v3d_regs.h
@@ -515,4 +515,30 @@
 # define V3D_ERR_VPAERGS                               BIT(1)
 # define V3D_ERR_VPAEABB                               BIT(0)
 
+#define V3D_SMS_REE_CS                                 0x00000
+#define V3D_SMS_TEE_CS                                 0x00400
+# define V3D_SMS_INTERRUPT                             BIT(31)
+# define V3D_SMS_POWER_OFF                             BIT(30)
+# define V3D_SMS_CLEAR_POWER_OFF                       BIT(29)
+# define V3D_SMS_LOCK                                  BIT(28)
+# define V3D_SMS_CLEAR_LOCK                            BIT(27)
+# define V3D_SMS_SVP_MODE_EXIT                         BIT(26)
+# define V3D_SMS_CLEAR_SVP_MODE_EXIT                   BIT(25)
+# define V3D_SMS_SVP_MODE_ENTER                        BIT(24)
+# define V3D_SMS_CLEAR_SVP_MODE_ENTER                  BIT(23)
+# define V3D_SMS_THEIR_MODE_EXIT                       BIT(22)
+# define V3D_SMS_THEIR_MODE_ENTER                      BIT(21)
+# define V3D_SMS_OUR_MODE_EXIT                         BIT(20)
+# define V3D_SMS_CLEAR_OUR_MODE_EXIT                   BIT(19)
+# define V3D_SMS_SEQ_PC_MASK                           V3D_MASK(16, 10)
+# define V3D_SMS_SEQ_PC_SHIFT                          10
+# define V3D_SMS_HUBCORE_STATUS_MASK                   V3D_MASK(9, 8)
+# define V3D_SMS_HUBCORE_STATUS_SHIFT                  8
+# define V3D_SMS_NEW_MODE_MASK                         V3D_MASK(7, 6)
+# define V3D_SMS_NEW_MODE_SHIFT                        6
+# define V3D_SMS_OLD_MODE_MASK                         V3D_MASK(5, 4)
+# define V3D_SMS_OLD_MODE_SHIFT                        4
+# define V3D_SMS_STATE_MASK                            V3D_MASK(3, 0)
+# define V3D_SMS_STATE_SHIFT                           0
+
 #endif /* V3D_REGS_H */

-- 
2.49.0

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