drm_bridge_add() adds the bridge to the global bridge_list, so take a
reference for that. Vice versa in drm_bridge_remove().

Signed-off-by: Luca Ceresoli <luca.ceres...@bootlin.com>

---

Changes in v7:
- in v6 this was part of "drm/bridge: add support for refcounted DRM
  bridges", now split to a separate patch
---
 drivers/gpu/drm/drm_bridge.c | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/drivers/gpu/drm/drm_bridge.c b/drivers/gpu/drm/drm_bridge.c
index 
2ba0dac9bfc2dfd709d5e2457d69067c7324972c..72fa51d4dd2337f97c2bd65cfabf9cee05b661b4
 100644
--- a/drivers/gpu/drm/drm_bridge.c
+++ b/drivers/gpu/drm/drm_bridge.c
@@ -259,6 +259,8 @@ EXPORT_SYMBOL(__devm_drm_bridge_alloc);
  */
 void drm_bridge_add(struct drm_bridge *bridge)
 {
+       drm_bridge_get(bridge);
+
        mutex_init(&bridge->hpd_mutex);
 
        if (bridge->ops & DRM_BRIDGE_OP_HDMI)
@@ -306,6 +308,8 @@ void drm_bridge_remove(struct drm_bridge *bridge)
        mutex_unlock(&bridge_lock);
 
        mutex_destroy(&bridge->hpd_mutex);
+
+       drm_bridge_put(bridge);
 }
 EXPORT_SYMBOL(drm_bridge_remove);
 

-- 
2.48.1

Reply via email to