https://bugs.freedesktop.org/show_bug.cgi?id=30351
--- Comment #5 from Marek Ol??k <maraeo at gmail.com> 2010-09-27 06:10:48 PDT --- If a vertex shader fails to compile, nothing is rendered, because all vertices become (0,0,0,1) and a triangle with such vertices has no area. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.