https://bugs.freedesktop.org/show_bug.cgi?id=30337
Summary: [r300g bisected] Starcraft 2: circles around units are corrupted Product: Mesa Version: unspecified Platform: Other OS/Version: All Status: NEW Keywords: regression Severity: normal Priority: medium Component: Drivers/DRI/r300 AssignedTo: dri-devel at lists.freedesktop.org ReportedBy: drakkk at centrum.cz CC: tstellar at gmail.com Created an attachment (id=38895) --> (https://bugs.freedesktop.org/attachment.cgi?id=38895) comparison of good (left) bad (right) behaviour When running Starcraft 2, there should be thin circle around selected units or buildings, however big square filled with colour is being drawn instead. This is with Wine 1.3.3 (also happens with other versions) and GLSL disabled in Wine. 564653b9f196b9bf91fe772fd1ca1e131ff33774 is the first bad commit commit 564653b9f196b9bf91fe772fd1ca1e131ff33774 Author: Tom Stellard <tstellar at gmail.com> Date: Mon Sep 6 10:57:20 2010 -0700 r300/compiler: Add peephole optimization for the 'sub' presubtract operation :040000 040000 a0618411740d18c4769e6284bb943fb583c29d2d 02240349d7832ff252896acce15da24964f0a462 M src -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.