On Mon, Dec 30, 2024 at 04:52:46PM +0000, Tvrtko Ursulin wrote:
> From: Tvrtko Ursulin <tvrtko.ursu...@igalia.com>
> 
> No driver is using the update_job_credits() schduler vfunc
> so lets remove it.
> 
> Signed-off-by: Tvrtko Ursulin <tvrtko.ursu...@igalia.com>

(+ Boris)

AFAIR the panthor folks asked for this. I assume they never actually ended up
using it? Unless they plan to use it,

Acked-by: Danilo Krummrich <d...@kernel.org>

> Cc: Christian König <christian.koe...@amd.com>
> Cc: Danilo Krummrich <d...@redhat.com>
> Cc: Matthew Brost <matthew.br...@intel.com>
> Cc: Philipp Stanner <pstan...@redhat.com>
> ---
>  drivers/gpu/drm/scheduler/sched_main.c | 13 -------------
>  include/drm/gpu_scheduler.h            | 13 -------------
>  2 files changed, 26 deletions(-)
> 
> diff --git a/drivers/gpu/drm/scheduler/sched_main.c 
> b/drivers/gpu/drm/scheduler/sched_main.c
> index 7ce25281c74c..1734c17aeea5 100644
> --- a/drivers/gpu/drm/scheduler/sched_main.c
> +++ b/drivers/gpu/drm/scheduler/sched_main.c
> @@ -64,12 +64,6 @@
>   * credit limit, the job won't be executed. Instead, the scheduler will wait
>   * until the credit count has decreased enough to not overflow its credit 
> limit.
>   * This implies waiting for previously executed jobs.
> - *
> - * Optionally, drivers may register a callback (update_job_credits) provided 
> by
> - * struct drm_sched_backend_ops to update the job's credits dynamically. The
> - * scheduler executes this callback every time the scheduler considers a job 
> for
> - * execution and subsequently checks whether the job fits the scheduler's 
> credit
> - * limit.
>   */
>  
>  #include <linux/wait.h>
> @@ -133,13 +127,6 @@ static bool drm_sched_can_queue(struct drm_gpu_scheduler 
> *sched,
>       if (!s_job)
>               return false;
>  
> -     if (sched->ops->update_job_credits) {
> -             s_job->credits = sched->ops->update_job_credits(s_job);
> -
> -             drm_WARN(sched, !s_job->credits,
> -                      "Jobs with zero credits bypass job-flow control.\n");
> -     }
> -
>       /* If a job exceeds the credit limit, truncate it to the credit limit
>        * itself to guarantee forward progress.
>        */
> diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
> index 95e17504e46a..e2e6af8849c6 100644
> --- a/include/drm/gpu_scheduler.h
> +++ b/include/drm/gpu_scheduler.h
> @@ -476,19 +476,6 @@ struct drm_sched_backend_ops {
>           * and it's time to clean it up.
>        */
>       void (*free_job)(struct drm_sched_job *sched_job);
> -
> -     /**
> -      * @update_job_credits: Called when the scheduler is considering this
> -      * job for execution.
> -      *
> -      * This callback returns the number of credits the job would take if
> -      * pushed to the hardware. Drivers may use this to dynamically update
> -      * the job's credit count. For instance, deduct the number of credits
> -      * for already signalled native fences.
> -      *
> -      * This callback is optional.
> -      */
> -     u32 (*update_job_credits)(struct drm_sched_job *sched_job);
>  };
>  
>  /**
> -- 
> 2.47.1
> 

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