https://bugs.freedesktop.org/show_bug.cgi?id=30483

--- Comment #5 from Michel D?nzer <michel at daenzer.net> 2010-10-07 14:27:25 
PDT ---
Looks like the problem is an unnecessary copy of the pixmap contents as part of
glXBindTexImageEXT(). The fact that the copy is done in software just adds
insult to injury, but really it should be possible to use the BO of the pixmap
directly.

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