On Fri, 22 Nov 2024, Dmitry Baryshkov <dmitry.barysh...@linaro.org> wrote:
> diff --git a/drivers/gpu/drm/drm_internal.h b/drivers/gpu/drm/drm_internal.h
> index 
> b2b6a8e49dda46f1cb3b048ef7b28356dd3aaa4e..8ed58e482fac4662b659276e8bc17690e1fdb9b7
>  100644
> --- a/drivers/gpu/drm/drm_internal.h
> +++ b/drivers/gpu/drm/drm_internal.h
> @@ -280,4 +280,9 @@ void drm_framebuffer_print_info(struct drm_printer *p, 
> unsigned int indent,
>                               const struct drm_framebuffer *fb);
>  void drm_framebuffer_debugfs_init(struct drm_device *dev);
>  
> +/* drm_connector_hdmi_codec.c */
> +
> +int drm_connector_hdmi_codec_init(struct drm_connector *connector);
> +void drm_connector_hdmi_codec_cleanup(struct drm_connector *connector);
> +
>  #endif /* __DRM_INTERNAL_H__ */

Better fit in drm_crtc_internal.h or drm_crtc_helper_internal.h?

Maybe we could use an internal header inside display/. Or just 1:1
drm_foo_internal.h for every drm_foo.c to keep things simple and have
fewer interdependencies.

BR,
Jani.

-- 
Jani Nikula, Intel

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