https://bugs.freedesktop.org/show_bug.cgi?id=31771
Summary: r600g: sauerbraten missing gun (r600c works) Product: Mesa Version: git Platform: Other OS/Version: All Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 AssignedTo: dri-devel at lists.freedesktop.org ReportedBy: edwintorok at gmail.com Created an attachment (id=40411) --> (https://bugs.freedesktop.org/attachment.cgi?id=40411) ~/.sauerbraten/config.cfg Similar bug to https://bugs.freedesktop.org/show_bug.cgi?id=31667 , but this time in an open-source game. See attached screenshots: r600g shows no gun, r600c does. To reproduce: 1. Copy the .cfg attached to this bug to ~/.sauerbraten 2. Run sauerbraten (version 0.0.20100728.dfsg-2 if you're using Debian) 3. Campaign -> Start Level 9 4. Wait till it loads 5. You should see a gun, instead you just see the targeting reticule Sauerbraten says: LIBGL_DRIVERS_PATH=$HOME/mesa/lib/gallium sauerbraten Using home directory: /home/edwin/.sauerbraten init: sdl init: net init: game init: video: mode init: video: misc init: gl Renderer: Gallium 0.4 on AMD RV730 (X.Org) Driver: 2.1 Mesa 7.10-devel Rendering using the OpenGL assembly/GLSL shader path. init: console init: gl: effects init: world init: sound init: cfg init: mainloop read map packages/base/lost.ogz (0.5 seconds) game mode is SP This is with latest mesa git, commit 185d862cd8cd0a56dd86daa01d9c692ff4abfb54: OpenGL renderer string: Gallium 0.4 on AMD RV730 OpenGL version string: 2.1 Mesa 7.10-devel OpenGL shading language version string: 1.20 -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.