https://bugs.freedesktop.org/show_bug.cgi?id=28210
--- Comment #3 from Marek Ol??k <maraeo at gmail.com> 2010-05-23 09:52:22 PDT --- There are 2 issues: 1. Dummy vertex shader compilation was broken. 2. SIN and COS instructions haven't been implemented for vertex shaders. I am really surprised because I thought we had them. Nevertheless r300 supports them in HW directly (instructions ME_SIN and ME_COS) so their implementation should be straithforward. '1' should be fixed. Can you please try current mesa git? -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.