https://bugs.freedesktop.org/show_bug.cgi?id=27996

--- Comment #8 from Marek Ol??k <maraeo at gmail.com> 2010-05-14 11:15:04 PDT 
---
OK so the problem is the game creates a larger constant buffer than hw can
handle, but it seems to use only a small portion of the buffer. I've changed
the code so that it does not abort (commit
93c997a9146e0b50186df684f4847fb0124ada11). Please close the bug if it helps
you.

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