On 8/12/24 09:49, Jani Nikula wrote:
On Mon, 12 Aug 2024, Jocelyn Falempe <jfale...@redhat.com> wrote:
Check if two rectangles overlap.
It's a bit similar to drm_rect_intersect() but this won't modify
the rectangle.
Simplifies a bit drm_panic.

Based on the name, I'd expect drm_rect_overlap() to return true for
*any* overlap, while this one seems to mean if one rectangle is
completely within another, with no adjacent borders.

I'd expect a drm_rect_overlap() to return true for this:

  +-------+
  |   +---+---+
  |   |       |
  +---+       |
      |       |
      +-------+

While this seems to be required instead:

  +-------+
  | +---+ |
  | |   | |
  | +---+ |
  +-------+


IOW, I find the name misleading.

Ya, maybe drm_rect_encloses() would be a better fit.


BR,
Jani.



Signed-off-by: Jocelyn Falempe <jfale...@redhat.com>
---
  drivers/gpu/drm/drm_panic.c |  3 +--
  include/drm/drm_rect.h      | 15 +++++++++++++++
  2 files changed, 16 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/drm_panic.c b/drivers/gpu/drm/drm_panic.c
index 0a047152f88b8..59fba23e5fd7a 100644
--- a/drivers/gpu/drm/drm_panic.c
+++ b/drivers/gpu/drm/drm_panic.c
@@ -529,8 +529,7 @@ static void draw_panic_static_user(struct 
drm_scanout_buffer *sb)
        /* Fill with the background color, and draw text on top */
        drm_panic_fill(sb, &r_screen, bg_color);
- if ((r_msg.x1 >= logo_width || r_msg.y1 >= logo_height) &&
-           logo_width <= sb->width && logo_height <= sb->height) {
+       if (!drm_rect_overlap(&r_logo, &r_msg)) {
                if (logo_mono)
                        drm_panic_blit(sb, &r_logo, logo_mono->data, 
DIV_ROUND_UP(logo_width, 8),
                                       fg_color);
diff --git a/include/drm/drm_rect.h b/include/drm/drm_rect.h
index 73fcb899a01da..7bafde747d560 100644
--- a/include/drm/drm_rect.h
+++ b/include/drm/drm_rect.h
@@ -238,6 +238,21 @@ static inline void drm_rect_fp_to_int(struct drm_rect *dst,
                      drm_rect_height(src) >> 16);
  }
+/**
+ * drm_rect_overlap - Check if two rectangles overlap
+ * @r1: first rectangle
+ * @r2: second rectangle
+ *
+ * RETURNS:
+ * %true if the rectangles overlap, %false otherwise.

If you do end up going with that name, the returns doc ought to be:

%true if @r2 is completely enclosed in @r1, %false otherwise.

+ */
+static inline bool drm_rect_overlap(const struct drm_rect *r1,
+                                   const struct drm_rect *r2)
+{
+       return (r1->x2 > r2->x1 && r2->x2 > r1->x1 &&
+               r1->y2 > r2->y1 && r2->y2 > r1->y1);
+}
+
  bool drm_rect_intersect(struct drm_rect *r, const struct drm_rect *clip);
  bool drm_rect_clip_scaled(struct drm_rect *src, struct drm_rect *dst,
                          const struct drm_rect *clip);

--
Hamza

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