Avoid leaking a lockdep map on each drm sched creation and destruction
by using a single lockdep map for all drm sched allocated submit_wq.

v2:
 - Use alloc_ordered_workqueue_lockdep_map (Tejun)

Cc: Luben Tuikov <ltuiko...@gmail.com>
Cc: Christian König <christian.koe...@amd.com>
Signed-off-by: Matthew Brost <matthew.br...@intel.com>
---
 drivers/gpu/drm/scheduler/sched_main.c | 11 +++++++++++
 1 file changed, 11 insertions(+)

diff --git a/drivers/gpu/drm/scheduler/sched_main.c 
b/drivers/gpu/drm/scheduler/sched_main.c
index ab53ab486fe6..cf79d348cb32 100644
--- a/drivers/gpu/drm/scheduler/sched_main.c
+++ b/drivers/gpu/drm/scheduler/sched_main.c
@@ -87,6 +87,12 @@
 #define CREATE_TRACE_POINTS
 #include "gpu_scheduler_trace.h"
 
+#ifdef CONFIG_LOCKDEP
+static struct lockdep_map drm_sched_lockdep_map = {
+       .name = "drm_sched_lockdep_map"
+};
+#endif
+
 #define to_drm_sched_job(sched_job)            \
                container_of((sched_job), struct drm_sched_job, queue_node)
 
@@ -1272,7 +1278,12 @@ int drm_sched_init(struct drm_gpu_scheduler *sched,
                sched->submit_wq = submit_wq;
                sched->own_submit_wq = false;
        } else {
+#ifdef CONFIG_LOCKDEP
+               sched->submit_wq = alloc_ordered_workqueue_lockdep_map(name, 0,
+                                                                      
&drm_sched_lockdep_map);
+#else
                sched->submit_wq = alloc_ordered_workqueue(name, 0);
+#endif
                if (!sched->submit_wq)
                        return -ENOMEM;
 
-- 
2.34.1

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