On Wednesday, July 3rd, 2024 at 17:11, Olsak, Marek <marek.ol...@amd.com> wrote:

> Alex publishes the amd-staging-drm-next branch regularly where all our kernel 
> commits go.

I know. That's what I use as a base when I send amdgpu patches.

This doesn't contain any more relevant changes.

> See the gfx12 modifiers that Mesa exposes.

The modifier u64 bit layout is not supposed to be "Mesa-specific".
It's shared by multiple userspace components. It needs to be defined
properly in drm_fourcc.h.

Please, can you read my questions and answer them?

> From: Simon Ser <cont...@emersion.fr>
> Sent: Tuesday, July 2, 2024 12:39:10 PM
> To: Olsak, Marek <marek.ol...@amd.com>
> Cc: Alex Deucher <alexdeuc...@gmail.com>; Pillai, Aurabindo 
> <aurabindo.pil...@amd.com>; DRI Development 
> <dri-devel@lists.freedesktop.org>; Siqueira, Rodrigo 
> <rodrigo.sique...@amd.com>; Deucher, Alexander <alexander.deuc...@amd.com>; 
> Bas Nieuwenhuizen <b...@basnieuwenhuizen.nl>
> Subject: Re: AMD GFX12 modifiers
> 
> On Tuesday, July 2nd, 2024 at 15:22, Olsak, Marek <marek.ol...@amd.com> wrote:
> 
> > The code you are looking at seems out of date. The latest code is on
> > amd-gfx.
> 
> Could you point me where? I searched for drm_fourcc.h and only found [1]
> which I guess at least answers my question about
> AMD_FMT_MOD_GFX12_DCC_MAX_COMPRESSED_BLOCK_MASK.
> 
> [1]: 
> https://lore.kernel.org/amd-gfx/20240626183135.8606-5-marek.ol...@amd.com/
> 
> > That doesn't matter though. This seems to be a general
> > question about modifiers. Here's the answer.
> >
> > Modifier definitions don't describe compatibility between chips and 
> > generations. They only identify the memory layout. Because of that, hw 
> > support can't be inferred from modifiers. There could be multiple GFX 
> > definitions, tile numbers, and even modifiers from other vendors describing 
> > exactly the same layout, and all such equivalent modifiers can be exposed 
> > by the same hw.
> >
> > The gfx12 modifiers work in exactly the same way as any other modifiers.
> 
> Thanks, I know how modifiers work, I'm a WSI person. :)
> 
> My questions were not generic questions about modifiers though. My
> questions are about the technical detail of how GFX12 buffer tiling
> properties are encoded in the modifier u64.
> 
> This is something I need to know for libdrm modifier pretty-printing,
> as well as drm_info and drmdb. And in general, I think it's important to
> audit changes to drm_fourcc.h, rules around modifiers are a bit
> complicated and easy to get wrong.
> 
> > From: Alex Deucher <alexdeuc...@gmail.com>
> > Sent: July 1, 2024 13:09
> > To: Simon Ser <cont...@emersion.fr>; Olsak, Marek <marek.ol...@amd.com>
> > Cc: Pillai, Aurabindo <aurabindo.pil...@amd.com>; DRI Development 
> > <dri-devel@lists.freedesktop.org>; Siqueira, Rodrigo 
> > <rodrigo.sique...@amd.com>; Deucher, Alexander <alexander.deuc...@amd.com>; 
> > Bas Nieuwenhuizen <b...@basnieuwenhuizen.nl>
> > Subject: Re: AMD GFX12 modifiers
> >
> > + Marek
> >
> > On Sat, Jun 29, 2024 at 1:15 PM Simon Ser <cont...@emersion.fr> wrote:
> > >
> > > Hi all!
> > >
> > > In 7ceb94e87bff ("drm/amd: Add gfx12 swizzle mode defs"), some
> > > definitions were added for GFX12 modifiers. However I'm not quite sure
> > > I understand how these work.
> > >
> > > Tile values seem to not be in the same namespace as GFX9 through GFX11,
> > > is that correct? In other words, can GFX9 ~ GFX11 modifiers be used with
> > > GFX12, or are these mutually exclusive?
> > >
> > > AMD_FMT_MOD_GFX12_DCC_MAX_COMPRESSED_BLOCK_MASK has a comment explaining
> > > the 3 possible values, is there a reason why #defines are missing for
> > > these values?
> > >
> > > The comment lists a lot more swizzle modes than just 64K_2D and 256K_2D,
> > > any reason why the rest are missing (at least for the 2D ones)?
> > >
> > > Could you explain how the new GFX12 modifiers work?
> > >
> > > Would it be possible to update the comment on top of #define AMD_FMT_MOD
> > > to reflect the GFX12 updates?
> > >
> > > Thanks,
> > >
> > > Simon

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