On Tue, Jan 30, 2024 at 08:05:29AM +0100, Christian König wrote:
> Am 30.01.24 um 04:04 schrieb Matthew Brost:
> > Rather then loop over entities until one with a ready job is found,
> > re-queue the run job worker when drm_sched_entity_pop_job() returns NULL.
> > 
> > Fixes: 6dbd9004a55 ("drm/sched: Drain all entities in DRM sched run job 
> > worker")

First of all there's a small typo in this Fixes tag that needs to be fixed.
The correct one is:

Fixes: 66dbd9004a55 ("drm/sched: Drain all entities in DRM sched run job 
worker")

But I couldn't apply this right now in any of our drm-tip trees because it
is not clear where this is coming from originally.

likely amd tree?!

> > Signed-off-by: Matthew Brost <matthew.br...@intel.com>
> 
> Reviewed-by: Christian König <christian.koe...@amd.com>

Christian, if this came from the amd, could you please apply it there and
propagate through your fixes flow?

Thanks,
Rodrigo.

> 
> > ---
> >   drivers/gpu/drm/scheduler/sched_main.c | 15 +++++++++------
> >   1 file changed, 9 insertions(+), 6 deletions(-)
> > 
> > diff --git a/drivers/gpu/drm/scheduler/sched_main.c 
> > b/drivers/gpu/drm/scheduler/sched_main.c
> > index 8acbef7ae53d..7e90c9f95611 100644
> > --- a/drivers/gpu/drm/scheduler/sched_main.c
> > +++ b/drivers/gpu/drm/scheduler/sched_main.c
> > @@ -1178,21 +1178,24 @@ static void drm_sched_run_job_work(struct 
> > work_struct *w)
> >     struct drm_sched_entity *entity;
> >     struct dma_fence *fence;
> >     struct drm_sched_fence *s_fence;
> > -   struct drm_sched_job *sched_job = NULL;
> > +   struct drm_sched_job *sched_job;
> >     int r;
> >     if (READ_ONCE(sched->pause_submit))
> >             return;
> >     /* Find entity with a ready job */
> > -   while (!sched_job && (entity = drm_sched_select_entity(sched))) {
> > -           sched_job = drm_sched_entity_pop_job(entity);
> > -           if (!sched_job)
> > -                   complete_all(&entity->entity_idle);
> > -   }
> > +   entity = drm_sched_select_entity(sched);
> >     if (!entity)
> >             return; /* No more work */
> > +   sched_job = drm_sched_entity_pop_job(entity);
> > +   if (!sched_job) {
> > +           complete_all(&entity->entity_idle);
> > +           drm_sched_run_job_queue(sched);
> > +           return;
> > +   }
> > +
> >     s_fence = sched_job->s_fence;
> >     atomic_add(sched_job->credits, &sched->credit_count);
> 

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