On Fri, 13 Oct 2023, Ville Syrjala <ville.syrj...@linux.intel.com> wrote:
> entrirely. But perhaps a better idea would be to follow the
> OpenGL int<->float conversion rules, in which case we get
> the following results:

Do you have a pointer to the rules handy, I couldn't find it. :(

Might also add the reference to the commit message and/or comment.

BR,
Jani.

-- 
Jani Nikula, Intel

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