On Fri, Oct 13, 2023 at 10:06:18PM -0400, Luben Tuikov wrote:
> On 2023-10-11 19:58, Matthew Brost wrote:
> > DRM_SCHED_POLICY_SINGLE_ENTITY creates a 1 to 1 relationship between
> > scheduler and entity. No priorities or run queue used in this mode.
> > Intended for devices with firmware schedulers.
> > 
> > v2:
> >   - Drop sched / rq union (Luben)
> > v3:
> >   - Don't pick entity if stopped in drm_sched_select_entity (Danilo)
> > v4:
> >   - Rework if statement in drm_sched_entity_init (Luben)
> >   - Update comment for drm_sched_entity_to_scheduler (Luben)
> >   - Reword a few things in DOC comment (Luben)
> >   - Do not check sched policy in for statement (Luben)
> > 
> > Signed-off-by: Matthew Brost <matthew.br...@intel.com>
> > ---
> >  drivers/gpu/drm/scheduler/sched_entity.c | 70 ++++++++++++++-----
> >  drivers/gpu/drm/scheduler/sched_fence.c  |  2 +-
> >  drivers/gpu/drm/scheduler/sched_main.c   | 86 ++++++++++++++++++------
> >  include/drm/gpu_scheduler.h              |  8 +++
> >  4 files changed, 131 insertions(+), 35 deletions(-)
> > 
> > diff --git a/drivers/gpu/drm/scheduler/sched_entity.c 
> > b/drivers/gpu/drm/scheduler/sched_entity.c
> > index cf42e2265d64..1ef3883764f9 100644
> > --- a/drivers/gpu/drm/scheduler/sched_entity.c
> > +++ b/drivers/gpu/drm/scheduler/sched_entity.c
> > @@ -83,6 +83,7 @@ int drm_sched_entity_init(struct drm_sched_entity *entity,
> >     memset(entity, 0, sizeof(struct drm_sched_entity));
> >     INIT_LIST_HEAD(&entity->list);
> >     entity->rq = NULL;
> > +   entity->single_sched = NULL;
> >     entity->guilty = guilty;
> >     entity->num_sched_list = num_sched_list;
> >     entity->priority = priority;
> > @@ -90,8 +91,18 @@ int drm_sched_entity_init(struct drm_sched_entity 
> > *entity,
> >     RCU_INIT_POINTER(entity->last_scheduled, NULL);
> >     RB_CLEAR_NODE(&entity->rb_tree_node);
> >  
> > -   if(num_sched_list)
> > -           entity->rq = &sched_list[0]->sched_rq[entity->priority];
> > +
> 
> ^ This adds an extra blank line and scripts/checkpatch.pl rejects it.
> 

Agree this isn't correct, will fix.

Question - catch patch doesn't complain for me though. Wondering what I
am missing:

mbrost@lstrano-desk:drivers.gpu.i915.drm-intel$ ./scripts/checkpatch.pl 
drivers/gpu/drm/i915/0004-drm-sched-Add-DRM_SCHED_POLICY_SINGLE_ENTITY-schedul.patch
total: 0 errors, 0 warnings, 386 lines checked

drivers/gpu/drm/i915/0004-drm-sched-Add-DRM_SCHED_POLICY_SINGLE_ENTITY-schedul.patch
 has no obvious style problems and is ready for submission.

Matt

> > +   if (num_sched_list) {
> > +           if (sched_list[0]->sched_policy !=
> > +               DRM_SCHED_POLICY_SINGLE_ENTITY) {
> > +                   entity->rq = &sched_list[0]->sched_rq[entity->priority];
> > +           } else if (num_sched_list == 1 && 
> > !sched_list[0]->single_entity) {
> > +                   sched_list[0]->single_entity = entity;
> > +                   entity->single_sched = sched_list[0];
> > +           } else {
> > +                   return -EINVAL;
> > +           }
> > +   }
> >  
> >     init_completion(&entity->entity_idle);
> >  
> > @@ -124,7 +135,8 @@ void drm_sched_entity_modify_sched(struct 
> > drm_sched_entity *entity,
> >                                 struct drm_gpu_scheduler **sched_list,
> >                                 unsigned int num_sched_list)
> >  {
> > -   WARN_ON(!num_sched_list || !sched_list);
> > +   WARN_ON(!num_sched_list || !sched_list ||
> > +           !!entity->single_sched);
> >  
> >     entity->sched_list = sched_list;
> >     entity->num_sched_list = num_sched_list;
> > @@ -231,13 +243,15 @@ static void drm_sched_entity_kill(struct 
> > drm_sched_entity *entity)
> >  {
> >     struct drm_sched_job *job;
> >     struct dma_fence *prev;
> > +   bool single_entity = !!entity->single_sched;
> >  
> > -   if (!entity->rq)
> > +   if (!entity->rq && !single_entity)
> >             return;
> >  
> >     spin_lock(&entity->rq_lock);
> >     entity->stopped = true;
> > -   drm_sched_rq_remove_entity(entity->rq, entity);
> > +   if (!single_entity)
> > +           drm_sched_rq_remove_entity(entity->rq, entity);
> >     spin_unlock(&entity->rq_lock);
> >  
> >     /* Make sure this entity is not used by the scheduler at the moment */
> > @@ -259,6 +273,20 @@ static void drm_sched_entity_kill(struct 
> > drm_sched_entity *entity)
> >     dma_fence_put(prev);
> >  }
> >  
> > +/**
> > + * drm_sched_entity_to_scheduler - Schedule entity to GPU scheduler
> > + * @entity: scheduler entity
> > + *
> > + * Returns GPU scheduler for the entity
> > + */
> > +struct drm_gpu_scheduler *
> > +drm_sched_entity_to_scheduler(struct drm_sched_entity *entity)
> > +{
> > +   bool single_entity = !!entity->single_sched;
> > +
> > +   return single_entity ? entity->single_sched : entity->rq->sched;
> > +}
> > +
> >  /**
> >   * drm_sched_entity_flush - Flush a context entity
> >   *
> > @@ -276,11 +304,12 @@ long drm_sched_entity_flush(struct drm_sched_entity 
> > *entity, long timeout)
> >     struct drm_gpu_scheduler *sched;
> >     struct task_struct *last_user;
> >     long ret = timeout;
> > +   bool single_entity = !!entity->single_sched;
> >  
> > -   if (!entity->rq)
> > +   if (!entity->rq && !single_entity)
> >             return 0;
> >  
> > -   sched = entity->rq->sched;
> > +   sched = drm_sched_entity_to_scheduler(entity);
> >     /**
> >      * The client will not queue more IBs during this fini, consume existing
> >      * queued IBs or discard them on SIGKILL
> > @@ -373,7 +402,7 @@ static void drm_sched_entity_wakeup(struct dma_fence *f,
> >             container_of(cb, struct drm_sched_entity, cb);
> >  
> >     drm_sched_entity_clear_dep(f, cb);
> > -   drm_sched_wakeup_if_can_queue(entity->rq->sched);
> > +   drm_sched_wakeup_if_can_queue(drm_sched_entity_to_scheduler(entity));
> >  }
> >  
> >  /**
> > @@ -387,6 +416,8 @@ static void drm_sched_entity_wakeup(struct dma_fence *f,
> >  void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
> >                                enum drm_sched_priority priority)
> >  {
> > +   WARN_ON(!!entity->single_sched);
> > +
> >     spin_lock(&entity->rq_lock);
> >     entity->priority = priority;
> >     spin_unlock(&entity->rq_lock);
> > @@ -399,7 +430,7 @@ EXPORT_SYMBOL(drm_sched_entity_set_priority);
> >   */
> >  static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity 
> > *entity)
> >  {
> > -   struct drm_gpu_scheduler *sched = entity->rq->sched;
> > +   struct drm_gpu_scheduler *sched = drm_sched_entity_to_scheduler(entity);
> >     struct dma_fence *fence = entity->dependency;
> >     struct drm_sched_fence *s_fence;
> >  
> > @@ -501,7 +532,8 @@ struct drm_sched_job *drm_sched_entity_pop_job(struct 
> > drm_sched_entity *entity)
> >      * Update the entity's location in the min heap according to
> >      * the timestamp of the next job, if any.
> >      */
> > -   if (entity->rq->sched->sched_policy == DRM_SCHED_POLICY_FIFO) {
> > +   if (drm_sched_entity_to_scheduler(entity)->sched_policy ==
> > +       DRM_SCHED_POLICY_FIFO) {
> >             struct drm_sched_job *next;
> >  
> >             next = to_drm_sched_job(spsc_queue_peek(&entity->job_queue));
> > @@ -524,6 +556,8 @@ void drm_sched_entity_select_rq(struct drm_sched_entity 
> > *entity)
> >     struct drm_gpu_scheduler *sched;
> >     struct drm_sched_rq *rq;
> >  
> > +   WARN_ON(!!entity->single_sched);
> > +
> >     /* single possible engine and already selected */
> >     if (!entity->sched_list)
> >             return;
> > @@ -573,12 +607,13 @@ void drm_sched_entity_select_rq(struct 
> > drm_sched_entity *entity)
> >  void drm_sched_entity_push_job(struct drm_sched_job *sched_job)
> >  {
> >     struct drm_sched_entity *entity = sched_job->entity;
> > -   bool first, fifo = entity->rq->sched->sched_policy ==
> > -           DRM_SCHED_POLICY_FIFO;
> > +   bool single_entity = !!entity->single_sched;
> > +   bool first;
> >     ktime_t submit_ts;
> >  
> >     trace_drm_sched_job(sched_job, entity);
> > -   atomic_inc(entity->rq->sched->score);
> > +   if (!single_entity)
> > +           atomic_inc(entity->rq->sched->score);
> >     WRITE_ONCE(entity->last_user, current->group_leader);
> >  
> >     /*
> > @@ -591,6 +626,10 @@ void drm_sched_entity_push_job(struct drm_sched_job 
> > *sched_job)
> >  
> >     /* first job wakes up scheduler */
> >     if (first) {
> > +           struct drm_gpu_scheduler *sched =
> > +                   drm_sched_entity_to_scheduler(entity);
> > +           bool fifo = sched->sched_policy == DRM_SCHED_POLICY_FIFO;
> > +
> >             /* Add the entity to the run queue */
> >             spin_lock(&entity->rq_lock);
> >             if (entity->stopped) {
> > @@ -600,13 +639,14 @@ void drm_sched_entity_push_job(struct drm_sched_job 
> > *sched_job)
> >                     return;
> >             }
> >  
> > -           drm_sched_rq_add_entity(entity->rq, entity);
> > +           if (!single_entity)
> > +                   drm_sched_rq_add_entity(entity->rq, entity);
> >             spin_unlock(&entity->rq_lock);
> >  
> >             if (fifo)
> >                     drm_sched_rq_update_fifo(entity, submit_ts);
> >  
> > -           drm_sched_wakeup_if_can_queue(entity->rq->sched);
> > +           drm_sched_wakeup_if_can_queue(sched);
> >     }
> >  }
> >  EXPORT_SYMBOL(drm_sched_entity_push_job);
> > diff --git a/drivers/gpu/drm/scheduler/sched_fence.c 
> > b/drivers/gpu/drm/scheduler/sched_fence.c
> > index 06cedfe4b486..f6b926f5e188 100644
> > --- a/drivers/gpu/drm/scheduler/sched_fence.c
> > +++ b/drivers/gpu/drm/scheduler/sched_fence.c
> > @@ -225,7 +225,7 @@ void drm_sched_fence_init(struct drm_sched_fence *fence,
> >  {
> >     unsigned seq;
> >  
> > -   fence->sched = entity->rq->sched;
> > +   fence->sched = drm_sched_entity_to_scheduler(entity);
> >     seq = atomic_inc_return(&entity->fence_seq);
> >     dma_fence_init(&fence->scheduled, &drm_sched_fence_ops_scheduled,
> >                    &fence->lock, entity->fence_context, seq);
> > diff --git a/drivers/gpu/drm/scheduler/sched_main.c 
> > b/drivers/gpu/drm/scheduler/sched_main.c
> > index 150e5330f0fa..7dbb3392124d 100644
> > --- a/drivers/gpu/drm/scheduler/sched_main.c
> > +++ b/drivers/gpu/drm/scheduler/sched_main.c
> > @@ -32,7 +32,8 @@
> >   * backend operations to the scheduler like submitting a job to hardware 
> > run queue,
> >   * returning the dependencies of a job etc.
> >   *
> > - * The organisation of the scheduler is the following:
> > + * For scheduling policies DRM_SCHED_POLICY_RR and DRM_SCHED_POLICY_FIFO, 
> > the
> > + * scheduler organization is:
> >   *
> >   * 1. Each hw run queue has one scheduler
> >   * 2. Each scheduler has multiple run queues with different priorities
> > @@ -43,7 +44,24 @@
> >   *
> >   * The jobs in a entity are always scheduled in the order that they were 
> > pushed.
> >   *
> > - * Note that once a job was taken from the entities queue and pushed to the
> > + * For DRM_SCHED_POLICY_SINGLE_ENTITY, the organization of the scheduler 
> > is:
> > + *
> > + * 1. One to one relationship between scheduler and entity
> > + * 2. No priorities implemented per scheduler (single job queue)
> > + * 3. No run queues in scheduler rather jobs are directly dequeued from 
> > entity
> > + * 4. The entity maintains a queue of jobs that will be scheduled to the
> > + * hardware
> > + *
> > + * The jobs in a entity are always scheduled in the order that they were 
> > pushed
> > + * regardless of scheduling policy. Single-entity scheduling is 
> > essentially a
> > + * FIFO for jobs.
> > + *
> > + * A policy of DRM_SCHED_POLICY_RR or DRM_SCHED_POLICY_FIFO is expected to 
> > be
> > + * used when the kernel-mode driver is scheduling directly to the hardware 
> > while
> > + * a scheduling policy of DRM_SCHED_POLICY_SINGLE_ENTITY is expected to be 
> > used
> > + * when there is a firmware scheduler.
> > + *
> > + * Note that once a job is taken from the entities queue and pushed to the
> >   * hardware, i.e. the pending queue, the entity must not be referenced 
> > anymore
> >   * through the jobs entity pointer.
> >   */
> > @@ -96,6 +114,8 @@ static inline void 
> > drm_sched_rq_remove_fifo_locked(struct drm_sched_entity *enti
> >  
> >  void drm_sched_rq_update_fifo(struct drm_sched_entity *entity, ktime_t ts)
> >  {
> > +   WARN_ON(!!entity->single_sched);
> > +
> >     /*
> >      * Both locks need to be grabbed, one to protect from entity->rq change
> >      * for entity from within concurrent drm_sched_entity_select_rq and the
> > @@ -126,6 +146,8 @@ void drm_sched_rq_update_fifo(struct drm_sched_entity 
> > *entity, ktime_t ts)
> >  static void drm_sched_rq_init(struct drm_gpu_scheduler *sched,
> >                           struct drm_sched_rq *rq)
> >  {
> > +   WARN_ON(sched->sched_policy == DRM_SCHED_POLICY_SINGLE_ENTITY);
> > +
> >     spin_lock_init(&rq->lock);
> >     INIT_LIST_HEAD(&rq->entities);
> >     rq->rb_tree_root = RB_ROOT_CACHED;
> > @@ -144,6 +166,8 @@ static void drm_sched_rq_init(struct drm_gpu_scheduler 
> > *sched,
> >  void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
> >                          struct drm_sched_entity *entity)
> >  {
> > +   WARN_ON(!!entity->single_sched);
> > +
> >     if (!list_empty(&entity->list))
> >             return;
> >  
> > @@ -166,6 +190,8 @@ void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
> >  void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
> >                             struct drm_sched_entity *entity)
> >  {
> > +   WARN_ON(!!entity->single_sched);
> > +
> >     if (list_empty(&entity->list))
> >             return;
> >  
> > @@ -641,7 +667,7 @@ int drm_sched_job_init(struct drm_sched_job *job,
> >                    struct drm_sched_entity *entity,
> >                    void *owner)
> >  {
> > -   if (!entity->rq)
> > +   if (!entity->rq && !entity->single_sched)
> >             return -ENOENT;
> >  
> >     job->entity = entity;
> > @@ -674,13 +700,16 @@ void drm_sched_job_arm(struct drm_sched_job *job)
> >  {
> >     struct drm_gpu_scheduler *sched;
> >     struct drm_sched_entity *entity = job->entity;
> > +   bool single_entity = !!entity->single_sched;
> >  
> >     BUG_ON(!entity);
> > -   drm_sched_entity_select_rq(entity);
> > -   sched = entity->rq->sched;
> > +   if (!single_entity)
> > +           drm_sched_entity_select_rq(entity);
> > +   sched = drm_sched_entity_to_scheduler(entity);
> >  
> >     job->sched = sched;
> > -   job->s_priority = entity->rq - sched->sched_rq;
> > +   if (!single_entity)
> > +           job->s_priority = entity->rq - sched->sched_rq;
> >     job->id = atomic64_inc_return(&sched->job_id_count);
> >  
> >     drm_sched_fence_init(job->s_fence, job->entity);
> > @@ -896,6 +925,14 @@ drm_sched_select_entity(struct drm_gpu_scheduler 
> > *sched)
> >     if (!drm_sched_can_queue(sched))
> >             return NULL;
> >  
> > +   if (sched->single_entity) {
> > +           if (!READ_ONCE(sched->single_entity->stopped) &&
> > +               drm_sched_entity_is_ready(sched->single_entity))
> > +                   return sched->single_entity;
> > +
> > +           return NULL;
> > +   }
> > +
> >     /* Kernel run queue has higher priority than normal run queue*/
> >     for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; 
> > i--) {
> >             entity = sched->sched_policy == DRM_SCHED_POLICY_FIFO ?
> > @@ -1092,6 +1129,7 @@ int drm_sched_init(struct drm_gpu_scheduler *sched,
> >             return -EINVAL;
> >  
> >     sched->ops = ops;
> > +   sched->single_entity = NULL;
> >     sched->hw_submission_limit = hw_submission;
> >     sched->name = name;
> >     if (submit_wq) {
> > @@ -1111,8 +1149,10 @@ int drm_sched_init(struct drm_gpu_scheduler *sched,
> >     sched->dev = dev;
> >     sched->sched_policy = sched_policy == DRM_SCHED_POLICY_UNSET ?
> >             drm_sched_policy_default : sched_policy;
> > -   for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_COUNT; i++)
> > -           drm_sched_rq_init(sched, &sched->sched_rq[i]);
> > +   if (sched_policy != DRM_SCHED_POLICY_SINGLE_ENTITY) {
> > +           for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_COUNT; 
> > i++)
> > +                   drm_sched_rq_init(sched, &sched->sched_rq[i]);
> > +   }
> >  
> >     init_waitqueue_head(&sched->job_scheduled);
> >     INIT_LIST_HEAD(&sched->pending_list);
> > @@ -1143,19 +1183,25 @@ void drm_sched_fini(struct drm_gpu_scheduler *sched)
> >  
> >     drm_sched_wqueue_stop(sched);
> >  
> > -   for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; 
> > i--) {
> > -           struct drm_sched_rq *rq = &sched->sched_rq[i];
> > +   if (sched->single_entity) {
> > +           spin_lock(&sched->single_entity->rq_lock);
> > +           sched->single_entity->stopped = true;
> > +           spin_unlock(&sched->single_entity->rq_lock);
> > +   } else if (sched->sched_policy != DRM_SCHED_POLICY_SINGLE_ENTITY) {
> > +           for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= 
> > DRM_SCHED_PRIORITY_MIN; i--) {
> > +                   struct drm_sched_rq *rq = &sched->sched_rq[i];
> >  
> > -           spin_lock(&rq->lock);
> > -           list_for_each_entry(s_entity, &rq->entities, list)
> > -                   /*
> > -                    * Prevents reinsertion and marks job_queue as idle,
> > -                    * it will removed from rq in drm_sched_entity_fini
> > -                    * eventually
> > -                    */
> > -                   s_entity->stopped = true;
> > -           spin_unlock(&rq->lock);
> > +                   spin_lock(&rq->lock);
> > +                   list_for_each_entry(s_entity, &rq->entities, list)
> > +                           /*
> > +                            * Prevents reinsertion and marks job_queue as 
> > idle,
> > +                            * it will removed from rq in 
> > drm_sched_entity_fini
> > +                            * eventually
> > +                            */
> > +                           s_entity->stopped = true;
> > +                   spin_unlock(&rq->lock);
> >  
> > +           }
> 
> ^ Blank lines aren't necessary before a closing brace.
> 
> I've fixed both of these locally, and would like to try something before 
> R-V-ing this patch.
> 
> >     }
> >  
> >     /* Wakeup everyone stuck in drm_sched_entity_flush for this scheduler */
> > @@ -1186,6 +1232,8 @@ void drm_sched_increase_karma(struct drm_sched_job 
> > *bad)
> >     struct drm_sched_entity *entity;
> >     struct drm_gpu_scheduler *sched = bad->sched;
> >  
> > +   WARN_ON(sched->sched_policy == DRM_SCHED_POLICY_SINGLE_ENTITY);
> > +
> >     /* don't change @bad's karma if it's from KERNEL RQ,
> >      * because sometimes GPU hang would cause kernel jobs (like VM updating 
> > jobs)
> >      * corrupt but keep in mind that kernel jobs always considered good.
> > diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
> > index 320f0a720486..e67b53c3546b 100644
> > --- a/include/drm/gpu_scheduler.h
> > +++ b/include/drm/gpu_scheduler.h
> > @@ -79,6 +79,7 @@ enum drm_sched_policy {
> >     DRM_SCHED_POLICY_UNSET,
> >     DRM_SCHED_POLICY_RR,
> >     DRM_SCHED_POLICY_FIFO,
> > +   DRM_SCHED_POLICY_SINGLE_ENTITY,
> >     DRM_SCHED_POLICY_COUNT,
> >  };
> >  
> > @@ -112,6 +113,9 @@ struct drm_sched_entity {
> >      */
> >     struct drm_sched_rq             *rq;
> >  
> > +   /** @single_sched: Single scheduler */
> > +   struct drm_gpu_scheduler        *single_sched;
> > +
> >     /**
> >      * @sched_list:
> >      *
> > @@ -473,6 +477,7 @@ struct drm_sched_backend_ops {
> >   * struct drm_gpu_scheduler - scheduler instance-specific data
> >   *
> >   * @ops: backend operations provided by the driver.
> > + * @single_entity: Single entity for the scheduler
> >   * @hw_submission_limit: the max size of the hardware queue.
> >   * @timeout: the time after which a job is removed from the scheduler.
> >   * @name: name of the ring for which this scheduler is being used.
> > @@ -504,6 +509,7 @@ struct drm_sched_backend_ops {
> >   */
> >  struct drm_gpu_scheduler {
> >     const struct drm_sched_backend_ops      *ops;
> > +   struct drm_sched_entity         *single_entity;
> >     uint32_t                        hw_submission_limit;
> >     long                            timeout;
> >     const char                      *name;
> > @@ -587,6 +593,8 @@ int drm_sched_entity_init(struct drm_sched_entity 
> > *entity,
> >                       struct drm_gpu_scheduler **sched_list,
> >                       unsigned int num_sched_list,
> >                       atomic_t *guilty);
> > +struct drm_gpu_scheduler *
> > +drm_sched_entity_to_scheduler(struct drm_sched_entity *entity);
> >  long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout);
> >  void drm_sched_entity_fini(struct drm_sched_entity *entity);
> >  void drm_sched_entity_destroy(struct drm_sched_entity *entity);
> 
> -- 
> Regards,
> Luben
> 

Reply via email to