On Mon, 11 Sep 2023 19:16:13 -0700 Matthew Brost <matthew.br...@intel.com> wrote:
> +void drm_sched_add_pending_job(struct drm_sched_job *job, bool tail) > +{ > + struct drm_gpu_scheduler *sched = job->sched; > + struct drm_sched_entity *entity = job->entity; drm_sched_entity_pop_job() sets job->entity to NULL [1], and I end with a NULL deref in this function. I guess you have another patch in your tree dropping this job->entity = NULL in drm_sched_entity_pop_job(), but given this comment [1], it's probably not the right thing to do. > + > + lockdep_assert_held(&sched->job_list_lock); > + > + if (tail) > + list_add_tail(&job->list, &sched->pending_list); > + else > + list_add(&job->list, &sched->pending_list); > + if (!entity->pending_job_count++) > + reinit_completion(&entity->jobs_done); > +} > +EXPORT_SYMBOL(drm_sched_add_pending_job); [1]https://elixir.bootlin.com/linux/v6.6-rc1/source/drivers/gpu/drm/scheduler/sched_entity.c#L497